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RedDragonCats17

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Posts posted by RedDragonCats17

  1. I'm currently making a Capcom vs. SNK Ikemen game, and some of the stages have problems with Jesuszilla's Felicia. Whenever she spawns into one of the CvS2 stages, a clone will spawn with her. What's happening?

     

    Also, i want to play with people online, including you guys, but my dad's gonna have to open the firewall, which leads us to a lot of security issues, and our internet connection is a private connection. Is there a way to play with you guys using a WAN bridge that's safe?

  2. Hey guys, guess what? I updated my Yoshi's Island stage! YAAAAAAY! What is this update, you ask? I made the Charging Chuck jump. That's right, the Charging Chuck that's near the end of the cliff is jumping while clapping, just like in Super Mario World. Yes, the jumping up and falling down frames are choppy, I know, but there's nothing i can do about it.

    mugen030_zps7cuosztl.png

    mugen031_zpsu8eyjfog.png

    mugen032_zpsa8x1jztx.png

     

    Here's the link, enjoy: http://www.mediafire.com/download/wll51wo9ksxc0y1/Yoshi's+Island+(Updated).zip

     

    And a special message to OldGamer and other MUGENites: Thank you SO MUCH for the kind words on this stage, it was my first stage released, and a good lot of people enjoyed it. I really hope that a whole lot of other people enjoy this stage and my other stages released. If you wish to help me make characters that are all in my head, then i'll appreciate that. In fact, i actually came up with a few April Fools characters and a prank, but i'm gonna have to talk to mods and admins about this prank. Other than that, happy gaming.


    ~ Merged

    Ooh! I forgot to mention that i now added the Super Jump thingy into the stage.

  3. Y'know what? I'm gonna start explaining Ryu's problems, it's sorta easy.

     

    Problem 1: His Hadouken functions fine on the ground, but that's just on the ground. If the enemy is in the air, and the Hadouken hits them, they'll float down a little bit.

     

    Problem 2: His Tatsumaki works fine, it can hit a opponent no problem, but the opponent doesn't slide backwards, the opponent stays in place.

     

    Problem 3: This isn't really a problem. His Shoryuken also works fine, but the animation of him jumping into the air isn't as smooth as a true MvC quality character.

  4. Yo! Got another stage for everyone here in MUGEN Free for All, and it's my first original stage. This stage actually has a little backstory, i was originally going to make a MUGEN battle series where i make battles out of boredom, but i decided not to make the series and keep the idea of this stage. I kinda like the stage as is, but i think i should update it with a lens flare effect, some mountains, and a new sky later on. If you wish to make a new sky for me, be my guest. For now, i hope you enjoy this stage as you enjoyed my retro ones.

     

    Here's the link, enjoy: http://www.mediafire.com/download/5u42itr737zlqfl/MUGEN+Warriors+Shrine.zip

     

    mugen024_zpstf5wlcpn.png

  5. (Good grief i barely post stuff here and in the guild) Came up with a retro stage idea that's.... pretty original i guess. It's a crossover of Donkey Kong and Wrecking Crew, both for the NES. I already got all of the foreground elements ready, but i don't have a level for the background. I'd like to think that my friend Alex is working on a level that has elements from both Donkey Kong and Wrecking Crew, although i'm not sure what he's doing behind the scenes. So until i get a level for the background, i'm going to leave you guys with a little... thing about my Nintendo characters and their sprites. (Don't worry about my other stage idea, i'll work on that when i get ALL of the sprites)

     

    If you guys are willing to commission someone to do the sprites for me, then that's fine, but i recommend that you don't commission that person, because it's YOUR money, keep it and use it for YOUR needs. Don't worry about me, i'll find someone who can do the sprites for free, as a request, even if it's going to take forever to do so. In fact, i'm not even ready to make the characters, i didn't finish all the MvC characters i want to make (including Ryu), i'm just planning ahead. 

  6. On 8/30/2016 at 11:19 PM, OldGamer said:

    Hi

    RedDragonCats17

    I took the the time and send you private message. and I hope this help you out so this way will help you out and show off your super awesome stages project or any awesome project that you want to post to the mugen community :D also keep up with awesome work your doing buddy :D also I am still loving your Yoshi's Island Mugen stage :D

    Pretty sure you saw my response, and thanks for the compliment, the stage is (as i said) a piece of my childhood.

  7. I just got OBS installed, so the last thing i need is a editing program.

     

    I was thinking about getting Windows Movie Maker, but my dad said that i'd have to buy it. So my question is: Is there a video editing program that's free to use?

     

    Edit: Just got Avidemux, so i'm going to give that a shot. 

  8. On 8/21/2016 at 8:40 PM, Ryon said:

    YOUR released stages go in the RELEASE section.

    regardless of what it is, its YOUR RELEASE.

     

    you don't post it on the warehouse sections such as stages or like capcom or anything.

     

     

     

    I couldn't find the "Releases" section at the home page, soooooo..... could you lead me to it?

     

    Edit: Welp, i didn't look hard enough. I JUST found it.

    Edit 2: I was willing to move this post to the "Releases", but i soon realized that someone did it for me. Wasn't paying attention, and thanks to that someone for moving it for me.

  9. If you've been following me on the MUGEN Guild Forums, then you'll probably know what i'm asking. If not, then i'll explain it here. I'm trying to rip the audience from Athena's stage, but i can't get rid of the battle ground without getting rid of the audience. I tried Kawaks, I tried NeoRageX, and none of them worked. How do i get rid of the battle ground?

  10. I'm back with another stage, a stage that i created for the version of Maki that's on the image right here. Why did i make this stage? Because i originally downloaded a hi res version of the stage, and it didn't look right for the version of Maki that i have, so i got rid of it, and i made this. I'm pretty much out of stage ideas right now, because i want to go for the games that I played, even though i didn't play Final Fight 2 (but i will on a emulator), i still wanted to make a stage that would fit Maki the best.

    Here's the link: http://www.mediafire.com/download/sgrhpnn6qnusq8j/Hong+Kong.zip

     

    mugen018_zpsdgb34icj.png

     

    I could make some MvC styled stages one day, THAT would be interesting.

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