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RedDragonCats17

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Posts posted by RedDragonCats17

  1. Graphics card with strong RAM

    Hey guys, my computer isn't working again, but I am using my grandma's desktop just to send this, and just so you know I need some help.

     

    The reason why my computer isn't working is because my graphics card died, and I want something with a stronger RAM, strong enough to at least record a 480p video. You guys know any graphics cards like that? Like 4 gigs maybe 6 gigs?

  2. Hey guys, decided to update this stage to give it the rest of the stuff Lemmy's Castle, along with some more songs and the Koopa Robots from Bowser's real castle. It's pretty small, but it is something.

     

    r6irIfs.png

     

    Here's the link: http://www.mediafire.com/file/j1gchs8cf9aklzj/Bowser's+Castle+(Updated).zip

     

    Also, big shoutout to Yagoshi for featuring my stage in a screenshot, you made me feel special bro. If any of my stages were featured in a video, I'll feel even more special than ever.

  3. Far too expensive, but there is a 30 day trial so I'll give it a try.

     

    Also, there's a primary reason for me asking this this and the 3D model request on resource requests.

     

    It's this model of Daisy: 

    1342.png

    I got it from Models Resource, and when I tried bending her fingers, they deformed and they didn't bend properly, so my alternatives are to either find a 3D program (you suggested 3DS Max) or find a different model.

     

    I did however find this model of Daisy's tennis trophy from Smash Bros, however it's a OBJ file and it hasn't been T posed. So I guess I'll have to T pose it myself and perhaps make a armature.

    20715.png

    I was wondering if you guys know a better model of Daisy in this outfit, along with her 2 Strikers outfits, so that's why I made the 3D model request in Resource Requests.

  4. mugen002_zpsemjvtfrp.png

     

    Big shout out and huge thanks to my friend, Nalgini Masters. He's the dude who made the logo here, and it looks amazing on the title screen, and btw, all the frames of the Earth animation are converted, so currently I need a SFA3-ish character select screen and Vs. screen along with a MSHvSF victory screen then we should be good to go. In the mean time, I'm gonna work on Ryu.


    Also, consider this post as a small advertisement, but if you have time, check out Nalgini's Facebook page and take a look at his stuff, his art is both adorable and beautiful at the same time, and I think they're worth a look. If you want a sample, I have one of his pieces right now, so just ask if you want a sample.

    Link: https://www.facebook.com/TechnoRuffians/?ref=br_rs

  5. Hey guys, I'm finally gonna bring this thread back to life with a screenshot of a new project.

     

    mugen000_zpskrteqtbp.png

     

    Yup, my own screenpack. Currently I'm changing my Earth renders from RGB to indexed, and the total amount of frames in Earth's spinning animation is 360 frames, so I have a ways to go and notepad is probably gonna have the biggest file of all. I want the title screen to look like a high res version of the Marvel Super Heroes title, but with only one Marvel character and other characters. Once Earth's animation is finished, all that's left for the title screen is a new font and a new title, which I'll work on later.

     

    Now you may be wondering: Hey RDC, is there any progress on Ryu yet? Well, the answer is no, but I'm working on his animations right now, so hold on to your buts. As I said many times, I'm not that efficient.

     

    Also, a friend of mine from Facebook is making a level for my Donkey Kong and Wrecking Crew crossover stage, so be on the lookout for that one.

  6. Thanks. What about the characters themselves?

     

    (If you want to read info about my fighting game characters, I'll tell ya, but I'd rather show you a picture of what they're going to look like and post their info than just post their info entirely)

  7. Also I decided to change everything in this style because considering the fact that I never played Capcom vs. SNK in my life, it would be kinda silly to use it's styles. So I'm gonna change the name of this topic and the idea of the style. The justice and rage bars are being kept, though.

     

    I'm planning on using this style in a fighting game I plan to make in the future, using Unreal 4.

  8. Hey guys, just thought I could do a little something while I'm not making stages, and I did this for 2 reasons. 1: The English sound patches in MUGEN Dream are down. Well, some of them. And 2: Some of the sounds the creators chose is rather poor. So  I decided to take matters into my own hands, since I'm not creating stages as of now (I need animal sprites for one of them and a level for another) and make these patches.

     

    You'll probably be thinking that I stole some of Goku's sounds from Team Z2's character, which I didn't.

     

    Here's the link, I'll update it as I keep making patches for the characters: http://www.mediafire.com/file/so8s2066b34qo5c/English+sound+patches+for+Choujin's+DBZ+characters.zip

     

    Currently Goku, SSJ Goku, and Piccolo are finished. Gohan is almost done (I think).

     

    And keep in mind, I don't have a video editor to showcase the characters with these sound patches (avidemux isn't good to me), so you'll have to test them out yourself. Also, the voices are pretty quiet in game, and idk how to raise the volume level.

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