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abls1

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  1. I learning how to edit stages in hi resolution but, once the animations are scalled up they slow down so I want to know what setting i can use to control the animations speed, there are some setting visibles but other are not especially slowing down are the scrolling of backgrounds and everythingelse that scrolls.
  2. GLB's stages work with ikemen go and a 1920x1080 resolution?
  3. Any more stages from MSH you will be making?
  4. Im working on a ikemen go screen pack which will have a Hi sore screen but Im not sure what configuration I need to change to make it look right.
  5. Im back from a long break from Mugen, now Im going to work on a remake of this screen pack concept since I do not have that artwork but the concept still the same, I want to do in Ikemen go so, I hope i get the help if i get stuck!! in a configuration. Thanks
  6. sorry i do not understand the lingo!!! could you please point from the numbers I posted?
  7. 1280x720
  8. I'm editing a life bar and everything is going fine except the energy bar has gotten shorter even after I scaled up/made larger. some other details [FightFx] scale = 2 ;----------------------------------------------------------- [Lifebar] ;Player 1 p1.pos = 320,240 p1.bg0.anim = 10 p1.bg1.spr = 300,0 p1.bg2.spr = 307,0 p1.bg2.layerno = 1 p1.mid.spr = 303,0 p1.front.spr = 301,0 p1.range.x = -50,-245
  9. so how do i add it to mugen 1.0 I'm confused
  10. I want to know how do i add new palettes to a character! there a lot sprite edits out there but ,nobody is saying how thy implement to a character. Thanks for reading this.
  11. issue solved with background size solved On the info I was missing " [ " so it was defaulting at 320x240 incorrect Info] localcoord = 1024,768 correct [info] localcoord = 1024,768 I will post here my solution to issue i was having with the transparency once i can explain properly.
  12. ok thanks man.. I found how to configure it by looking into other screen packs. now i will just add simple animations
  13. Where do i place this animation in the system or fight files.. I thought you have also have to enable animation for rounds numbers?
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