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Xasor

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Everything posted by Xasor

  1. I forgot to fix the link for my blog earlier but now its fixed
  2. It wasn't aliensqueen style I made this style for my future DBZ projects but all of the sprites is his. Hmm death beam for the first hyper and perfect barrier for the last. I'll think about it but I need to work on luffy right now Thanks bro :) P.S I updated it for mugen 1.1 users I made the kamehameha and solar longer so that it would hit, I also fixed the annoying shock fx while doing solar kamehameha also added a better video
  3. I got everything done today, Its a 2 day work so tell me if there are bugs or anything but I wish he had more sprites so I can do more, anyway here is my side project released hi res perfect cell 1.0 VIDEO http://www.youtube.com/watch?v=vWnvIphggMU MOVELIST DOWNLOAD http://xasormugen.blogspot.com/2014/02/hi-res-perfect-cell-10-mugen-release.html P.S credits to alienqueen for the sprites and choujin for the sounds the rest was coded by me
  4. Lol, its too much work I'm cancelling this release I was messing around with old files and I knew I shouldn't cause i lost the notes of bugs of this hulk. P.S. To the admin's please delete this topic sorry for the inconvenience
  5. I just found an old WIP of my cousin. I made the basics and tried to give it to my cousin cause he said he wanted to learn how to code but he did not even finish it so I will finish it. I need to make a little bit of side projects like the hulk I released cause If I continue working with Luffy everyday and night I might get tired of him and abandon the project so I just need to mix it up. VIDEO http://www.youtube.com/watch?v=Pb3yApcgJZU P.S. *Credits to alienqueen for all of the sprites *I coded it using my personal template, I only used his sff *I also fixed and completed his required sprites
  6. I didn't edit it man, I made it I was renegade way back when I made this character
  7. The gameplay is pretty good,but also some "fucking people" should also consider that we have no sprites to work on. That this is just temporary until someone does make sprites. But I agree Dr.t should've atleast edited his eyes and mouth...he looks like the one in that horror movie smiley
  8. I fixed the AI and the bugs now its complete. (^_^)b HULK SMASH ! http://www.youtube.com/watch?v=-Bff1I4K8yU&feature=youtu.be download http://xasormugen.blogspot.com/
  9. Dude its not cool to say that, you should've just pm'd me, its insulting to the creator. I'm also busy with luffy right now so I can't work on akainu FEEDBACK : Akainu Sakazuki by Gladiacloud GOOD 1.His attacks are smooth 2.I really like his gameplay 4.His specials are well done 5.The combo system is good 6.and finally someone makes normal size OP chars other than me, or is this just an experiment ? BAD 1.His head is too small 2.His attacks feel very light and it doesn't suit his powers 3.His grab is a little weird cause he grabs the belly almost near to the groin and slams it to the ground 4.The taunt has no blue clsn 5.Does he have AI ? cause I'm gonna make a video of it but I pitted him against whitebeard and he basically mauled him to death so I didn't upload it 6. His teleport is pretty useless since its slow and can't combo anything with it or is this just for dodging ? Goodluck in your future projects ( ^_^) b
  10. YES ! finally someone had the urge to do non chibi sprites. Good job (-_-)b I'll download it later and give some proper feedback. For now the pics I can see that the magma fx is lil bit stretched. I have your omega shenron hope this one is good too
  11. Thanks bro, now I can add the jet hammer on G2 mode Anyway..... I'm testing the Kenbunshoku Dash, you can cancel it to a normal standing attack or let it finish to a armament haki punch. It also dodges all the enemies attacks so you can get through projectiles and spammy AI. I'm done with the basics and the combos, now I'm moving on to make the hypers namely, Elephant Gun Lvl1 Df,x+y Haki Combo Lvl1 Db,x+y Armament Gatling Gun Lvl2, Df,a+b Elephant Gatling Gun Lvl2, Df,a+b Preview Video http://www.youtube.com/watch?v=nOK5WCSguEQ Stage KOF brazil by ExShadow Glad you liked it man, I'll keep you guys posted
  12. DJ HANNIBALROYCE That's a great idea man :) but I'm very busy right now at my university, after Luffy I will be on a long (maybe 3 mo.s)hiatus Sham Winchester Thanks man glad you liked it :) Anyway I think I'm missing some attacks like stamp gatling and jet whip and hammer. Guys If you could do me a favor and download the sprite from here http://spritedatabase.net/file/14455 and upload it to sendspace and give it to me. It will be a great help cause my laptop can't process a picture that big so I can download it properly.
  13. Thanks man anyway I updated my luffy and added a video feel free to suggest anything
  14. Added a video I had free time today so I coded all these moves, feel free to suggest anything VIDEO PREVIEW 2/16/14 http://www.youtube.com/watch?v=NIncWVvj7dw
  15. Preview video http://www.youtube.com/watch?v=L2A7f6QBkNE&feature=youtu.be Akainu Sakazuki *completed the AI *Added special intro *Fixed snd plays after intro *The projectiles can now be destroyed *Fixed the clunky air combo *Added critical stand animation and win animation DOWNLOAD http://xasormugen.blogspot.com/2014/02/akainu-sakazuki-20-final-release.html Edward Whitebeard Newgate *Completely converted to four button format *completed the ai *Added special intro *Fixed snd plays after intro *Made the dash faster and smoother *Made the combos less stiff *Added critical stand animation and win animation DOWNLOAD http://xasormugen.blogspot.com/2014/02/edward-whitebeard-newgate-20-final.html I can finally move on to luffy:
  16. Thanks bro Here is the special intro and the updated AI what do you guys think ? http://www.youtube.com/watch?v=FkQPDisns18& This is where I got the idea, I might add more dust fx just to make it better http://www.youtube.com/watch?v=fDA4IFY7Zkc
  17. It will be pretty interesting to make Kizaru but I can't pressure myself with a list since I'm busy at my university
  18. Yes I know I should add gear second since its luffy what I'm trying to say is if I should make two move sets for normal mode and gear second mode as in a transformation. I haven't done it for a while but since it will only require palfx and the smoke I can easily make that.
  19. I'm glad you guys like it but anw someone on the guild suggested I should add gear second, should I add it ?
  20. I don't know since there are no existing sheets but the ones I'm hoping to find are Vergo, Zephr, Vice Admiral smoker or a Fujitora sprite
  21. Haven't posted in days I just had measles and high fever and it was a pain in the ass I couldn't do anything anw Glad you liked it guys anw I already made a thread for luffy but I still will release Akainu 1.5 first along with a four button WB and also the special intro
  22. MONKEY D LUFFY 1.0 BY XASOR VIDEO PREVIEW 2/16/14 http://www.youtube.com/watch?v=NIncWVvj7dw http://www.youtube.com/watch?v=nOK5WCSguEQ http://www.youtube.com/watch?v=q138axYKEXY http://www.youtube.com/watch?v=HmJkBml3vNw http://www.youtube.com/watch?v=ZZJaz4vPts8 NORMAL/HAKI MODE *EXTRA BUTTONS* Z STAND OR FWD /BACK , Z - kENBOSHOUKO HAKI DASH HOLD-C - MEAT RECOVERY FWD-Z - THROW(HAMMER) *HYPER* D,F,x+y = GRIZZLY MAGNUM - DMG 250,125 D,B,x+y = KINGS HAKI - DMG 0 DMG ENEMY LOSES 1500 PWR D,F,a+b = ARMAMENT GATLING GUN - DMG 350,175 D,B,a+b = ELEPHANT GATLING GUN - DMG 450,100 NOTES 1. Doesn't need movecontact to make combos 2. Can cancel to hypers from crouch/stand attacks but it needs movecontact 3.I'm still planning out the combos cause I want him to be more free and agile than Akainu and Whitebeard 4. I'm sticking to the four button style,I'll post the full move list soon
  23. so you basically you prefer the six button style ? but there is a problem in that cause when I thought about it in the long run all my characters will have the same button layout and the only difference is the damage. It will be all be the same since you only press x,y,z a,b,c for all of em. But if you guys prefer that gameplay I can make Luffy six button style instead of the four buttons. Just post here what button layout you guys prefer, cause I don't want to force you to play a gameplay you don't like. I have a template for the six button and the four button style so it will be pretty easy to convert Akainu
  24. Glad you liked it but it is still incomplete. I will make time skip luffy since he has more attacks and I can add the old attacks too. I will have more resources. I'm glad you liked it, I was thinking of making shanks and then blackbeard but If I would do that I would overlook the guy that made me like one piece. Anyway guys, how is the gameplay ? Should I continue this four button system ? X/Y A/B -ATTACKS Z-PROJETILE C-RECOVER
  25. Thanks guys, anw how bout some feedback is the controls or AI clunky etc. and the next one is Monkey D Luffy re uploaded I just fixed a bug in the hitoverride, download it again The AI is still incomplete so its understandable but please give a feedback on the gameplay
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