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lyr

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Everything posted by lyr

  1. Downloading it. How come you can call your Sky Drive Account Arranged? It's a mess. EDIT: which one of them to download? Edit 2: LOL you just uploaded it. *takes a look at the CNS* you're some Japanese Dude? COOL! More onto the topic. Why the helper has blue boxes? You ain't meant to hit him, are you? Can't find anything else, will report if i find.
  2. What? Your English is getting worse......... lol
  3. Then i think we shall ban our special member to become a special community.
  4. 1) The last shit! 2) No FT material.
  5. I'm loving it too. Now the reason why the sentence is in Present tense, I'm still watching it...... The last few eps left to watch.
  6. I'd like to finish that Reimu. Seems like Ryon's not gonna do it.
  7. LOL, Waiting for it to complete. If you're gonna do it.
  8. But you need to change the triggers according to your character to make it work.
  9. I'm a average type artist. Even through I'm the Best artist in My grade.
  10. Awesome v nix. Btw, is that a printer in the background?
  11. To whom your are referring to with that "who"? Downloading it, hope it's better than last one..... Tested it. -Wait! WHAT!? You made it just now (maybe couple of days back) then why it has versiondate = 09,30,2009? Same as kfm. lol -Your lose Animation is messed up. -Is this what you meant to do or done by mistake? http://prntscr.com/14prn0 the X axis -1? Why? -You still have this in your CMD....... ;===========================================================================;---------------------------------------------------------------------------;---------------------------------------------------------------------------;Triple Kung Fu Palm (uses one super bar);===========================================================================;This is not a move, but it sets up var(1) to be 1 if conditions are right;for a combo into a special move (used below).;Since a lot of special moves rely on the same conditions, this reduces;redundant logic.[State -1, Combo condition Reset]type = VarSettrigger1 = 1var(1) = 0[State -1, Combo condition Check]type = VarSettrigger1 = statetype != Atrigger1 = ctrltrigger2 = (stateno = [200,299]) || (stateno = [400,499])trigger2 = stateno != 440 ;Except for sweep kicktrigger2 = movecontacttrigger3 = stateno = 1310 || stateno = 1330 ;From blockingvar(1) = 1 -Why it can't Jump? -hitsparks.....hitsparks..... Check them and i don't have to do any explanation job........ -Small Portrait and Large Portrait are messed up. -Why do you have 8 unused palettes? That's all.... I am dying to ask that how you align the sprites so good?
  12. You edited the .def or the SFF's name? That is the only thing could cause that.
  13. Errr, you can't open the SFF in FF? or It makes your Mugen lag?
  14. because you have a really old PC. (especially low amount of Ram)
  15. If you say so then it must be true. But I didn't made a mess out of the cns. He didn't even coded the cns, cmd. I......never mind.
  16. Looks really nice, looking forward to it.
  17. you didn't understood what i said did you? 1) Then learn how to. Ryon have made tutorials for some people like you. 2) OK, that justifies it. 3) Then why are there small characters? You can see that if you make it big he pixelates. Make it small at once. I've also made a lot of chibi characters. But i never tried to make them big. 4) Refers to "1)" 5) I'm not saying why it can't crouch. I'm saying that if it can't crouch then WHY THE HELL YOU HAVE COMMANDS FOR IT!? 6) I meant that it spams that button. fix that. You wouldn't want your character to spin around like crazy forever, Y'know? You didn't understood my feedback for sure. Paramite? Try something standard. Does it have all sprites? Stance, Crouch, Air, Hit etc. You can always get help in coding (it's coding not scripting, use scripting if you are using JScript, PHP, or MySQL) from the Mugen Help Section on MFFA.
  18. So the stuff that are already-made are not welcomed?
  19. Tested it. +As Ryon said your SFF is just perfect. -You Collusion boxes are not so good, use one blue box for stance and make it default for the anim. -NO SUPER MOVE?! SUCKS! -Why is the life 1300? leave everything to default. -When you turn x and y scale to 1 it looks hell much better. -The red hit boxes are sooo small. -The CNS is messed up, ain't the 200 state is meant to hit with all of the hit boxes? then why use trigger Animelem = 3? -You didn't done any coding in CNS i believe. most of the stuff is exact same as KFM's. -Why is the VarSet for Kfm's combo system still there in the CMD? -You don't have crouching moves, why have commands in cns? -when i keep pressing 'x' it spins around like crazy. lol Overall I'd say SFF is really nice but your animation, cns and cmd are really really bad.
  20. Why didn't anybody made sprites for it?
  21. For chars that use Fire --> "I'll make sure there is not even you ashes left."
  22. Well, I always had trouble coding round house kicks. (I ended up messing in My Goku ssj hyper dimension)
  23. Well, I didn't had a showdown with 1.1 stage coding. But won't the start will be affected by zoom and stuff? Also err I still donno what cutlow and cuthigh.
  24. Those sprites are actually good.
  25. Not better than me. I just don't want to make siggys. that's all. Not better than me. I just don't want to make siggys. that's all.
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