raixvortex Posted September 2, 2015 Share Posted September 2, 2015 i need help fixing my sfa3 lifebars to fit the screen. im using mugen 1.1 Link to comment Share on other sites More sharing options...
0 GohanSSM2 Posted October 10, 2015 Share Posted October 10, 2015 Yea, your screenpack/motif uses a screen resolution higher than your lifebars. Aka if your motif (intro screen, select screen, vs screen, etc) is set for 640 x 480 resolution and your lifebars (in the fight.def file) are for a 320 x 240 resolution this will happen. You can ALMOST correct this by using MUGEN's scaling feature except that MUGEN's scaling does not scale fonts (aka the numbers and letters). You would need a new set of fonts for a higher resolution plus scaling OR better yet, try to find a different screenpack compatible with your motifs resolution. Hope you figure out what I'm trying to say here. But you can rescale the pictures and adjust the positions by doubling the values and using a scale = 2,2 but unfortunately MUGEN does not have the built in ability to scale fonts. Link to comment Share on other sites More sharing options...
1 Ryon Posted September 2, 2015 Share Posted September 2, 2015 Another option is you could use my SFA3 Inspired Lifebars. It has the announcer and all. Link to comment Share on other sites More sharing options...
0 Kazagami Posted September 2, 2015 Share Posted September 2, 2015 Got link to the lifebars? i'll check the probs Link to comment Share on other sites More sharing options...
0 raixvortex Posted September 3, 2015 Author Share Posted September 3, 2015 yeah i can link you ryouchi. here:http://www.4shared.com/rar/PWuQ5Wlw/SFA3_LIFEBAR.html Link to comment Share on other sites More sharing options...
0 raixvortex Posted September 3, 2015 Author Share Posted September 3, 2015 Also ryon imma try out your lifebars. what do i put in the system.def to make them show up? Link to comment Share on other sites More sharing options...
0 raixvortex Posted September 3, 2015 Author Share Posted September 3, 2015 Another option is you could use my SFA3 Inspired Lifebars. It has the announcer and all. my lifebars are still having the same problem. im using a 1280x1024 resolution. i like my lifebars to fit on fullscreen. Link to comment Share on other sites More sharing options...
0 Kazagami Posted September 3, 2015 Share Posted September 3, 2015 Well, those lifebars are designed only for 640x480....the option is either recode them or change back to 640x480 resolution Link to comment Share on other sites More sharing options...
0 raixvortex Posted September 4, 2015 Author Share Posted September 4, 2015 Well, those lifebars are designed only for 640x480....the option is either recode them or change back to 640x480 resolution I like playing on fullscreen though. so i can see everything. is their a tutorial on how to recode them? im not a expert at stuff like that Link to comment Share on other sites More sharing options...
0 Ryon Posted September 4, 2015 Share Posted September 4, 2015 its not just recoding its redrawing and redoing the math behind it. here is what, unless your screenpack is 1280x720, you could shrink your mugen down to 640x480 and then still play full screen. Link to comment Share on other sites More sharing options...
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raixvortex
i need help fixing my sfa3 lifebars to fit the screen. im using mugen 1.1
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