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How do I make an attack that follows the opponent?


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This seems to be a complicated question, but I've wanted to make this for my cheap character and some other future creations.

I want to make a Helper/Projectile that tends to follow the opponent, like it doesn't matter where the target would go, that Helper/Projectile would follow them. How can I make an attack like this?

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Posted
18 hours ago, Maincrosift said:

This seems to be a complicated question, but I've wanted to make this for my cheap character and some other future creations.

I want to make a Helper/Projectile that tends to follow the opponent, like it doesn't matter where the target would go, that Helper/Projectile would follow them. How can I make an attack like this?

No idea, but why not just find a character that has coding that does that and figure out how it works.

 

The character Shin-Hadou-Ken has projectiles that follow the character, so that might be a good start to figure out the coding from.

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Posted
31 minutes ago, JaaShooUhh said:

No idea, but why not just find a character that has coding that does that and figure out how it works.

 

The character Shin-Hadou-Ken has projectiles that follow the character, so that might be a good start to figure out the coding from.

Fair enough. Most of the time, I do this technique to understand how an attack/animation works and it's code.

Thank you for help.

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