Hello, I am working on a Mugen character that has AI helper players, I am trying to implement a command that changes the actual players playstyle based on what palette he is using and a specific variable. However this requires use of more than 12 palettes. If it helps any here is my current syntax in the character.
Question
Phantom9015
Hello, I am working on a Mugen character that has AI helper players, I am trying to implement a command that changes the actual players playstyle based on what palette he is using and a specific variable. However this requires use of more than 12 palettes. If it helps any here is my current syntax in the character.
[Statedef -2]
[State 0]
Type = Remappal
Trigger1 = !ishelper & var(14) = 1
Source = 1,palno
Dest = 1,13+random%2
[State 0]
Type = Remappal
Trigger1 = !ishelper & var(14) = 0
Source = 1,13
Dest = 1,palno
[State 0]
Type = Remappal
Trigger1 = !ishelper & var(14) = 0
Source = 1,14
Dest = 1,palno
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