Hello. I would like to ask a quetion regarding tracks that play for a character during a match against him in arcade mode.
Basically what this does is assign a specific track of your sound folder to play during a match against a specif char. This withdraws the stage's regular music, so they don't interfere with each other.
Here's an example of how it works provided by Mugen's select.def file:
Optional parameters may follow on the same line, separated
;by commas. Each parameter has the form:
; paramname = paramvalue
;where paramname is the name of the parameter type, and
;paramvalue is the value to assign that parameter.
;The optional parameters are:
;
; - music
; Set the paramvalue to the name of the music file to use
; as the BGM for that character. This overrides the bgmusic
; parameter in the stage's .def file, so you can re-use the
; same stage for multiple characters, but have a different
; BGM playing for each person.
I tried adding a track to play against a chair, and even set the order to 1 to make testing easier, however, it didn't apper to work. The native stage music does not play, but neither does the music I assigned to the match against that char, that means no music plays at all.
Here's how my command looks like:
Street Fighter 1\RetsuSF1\RetsuSF1.def,, music=sound\SF1 Japan - Retsu theme.mp3, order=1
Yes, I'm aware that there are two commas, and I will explain why: I tried adding this using V-Select, it simples put two commas in there, if I remove it, the file will think that the parameter "music" is "stage" insted for some reason. I also tried to do things manually(using only one comma between parameters), and putting the parameters in different order, but I had no sucess.
Does anybody knows what is the problem? I'm using Mugen 1.1 and V-select[Big Mugen1]. It is a issue with my Mugen or with the music name? Any help would be aprecciated.
Question
Neto06
Hello. I would like to ask a quetion regarding tracks that play for a character during a match against him in arcade mode.
Basically what this does is assign a specific track of your sound folder to play during a match against a specif char. This withdraws the stage's regular music, so they don't interfere with each other.
Here's an example of how it works provided by Mugen's select.def file:
Optional parameters may follow on the same line, separated
;by commas. Each parameter has the form:
; paramname = paramvalue
;where paramname is the name of the parameter type, and
;paramvalue is the value to assign that parameter.
;The optional parameters are:
;
; - music
; Set the paramvalue to the name of the music file to use
; as the BGM for that character. This overrides the bgmusic
; parameter in the stage's .def file, so you can re-use the
; same stage for multiple characters, but have a different
; BGM playing for each person.
I tried adding a track to play against a chair, and even set the order to 1 to make testing easier, however, it didn't apper to work. The native stage music does not play, but neither does the music I assigned to the match against that char, that means no music plays at all.
Here's how my command looks like:
Street Fighter 1\RetsuSF1\RetsuSF1.def,, music=sound\SF1 Japan - Retsu theme.mp3, order=1
Yes, I'm aware that there are two commas, and I will explain why: I tried adding this using V-Select, it simples put two commas in there, if I remove it, the file will think that the parameter "music" is "stage" insted for some reason. I also tried to do things manually(using only one comma between parameters), and putting the parameters in different order, but I had no sucess.
Does anybody knows what is the problem? I'm using Mugen 1.1 and V-select[Big Mugen1]. It is a issue with my Mugen or with the music name? Any help would be aprecciated.
Thanks for reading.
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