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Ragnarok - final boss of Arcana Hearts 3


BoyBoyz

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Finally, slowly completing all my dreamed of characters in Mugen.

 

Custom version. Will look weird in bigger stages.  Differences from original:
1. No platforms to jump on to better avoid his full-screen unblockable ultimate.
2. The green projectiles in the original, do not cause enemy to get hit but still do damage. I tried experimenting with ground.type = none and some targetlifeadds but the result wasn't fantastic, so nope, unless someone advises better.
3. The helpers and green projectiles move differently, according to my own custom manner (but still somewhat similar to the original).
4. As a result of the above, nerfed some damages of certain moves except the ultimate. As shown in the video, he CAN BE BEATEN!

 

Note: the green projectiles can be destroyed by attacking them!
Note2: you may wish to check out how to place the lifebars in front of characters. An easy edit of the fight.def file in data folder.

 

http://www.mediafire.com/file/0m0qv1u419sztyu/Ragnarok_3_Dec_2020.zip/file

 

Movelist is in the folder. Simple commands.

 

PS: there is an error with the .sff file if used in Mugen 1.0.  No idea why (might be something to do with fighter factory studio).. sorry.

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