SweetsPlanet Posted March 25, 2020 Posted March 25, 2020 Taken from my post on Mugen Multiverse on 16th July 2019 After years, it's finally done My first (properly functioning) self-coded character Backstory A few years ago i made a character, it was messy since i had no base and direction at that time. So i canceled it and created this character as a base character. Found a problem, can't solve it, got too lazy, played other games and do other stuff and then i forgot about Mugen Fast forward to this year i suddenly want to work on it again and here we are That's it i guess Features Original gameplay style featuring: -6 button gameplay, 3 for attacks and 3 for other actions -Power charging, super jump and move canceling -Escape cancelling, a cancel that will make you dash away from the enemy -Gimmick button (none for this character, will be used in future characters) This will have different functions in each characters -Basic, special, super, hyper and insta-kill attacks -Damage dampener Technical features -Tested on Mugen 1.0 & 1.1 -Hi-res FX -Works with widescreen (?) -Sprite movement, rotation, scaling and transparency done by coding to decrease file size -Detailed CNS (actually not yet, cause i don't think anyone would want to use this character yet) Movelist --------------Basic moves Directional buttons - obviously moving D, U - super jump x - light attack y - med attack z - hard attack F+z - charge attack (can be charged by holding z, max charge will make enemy bounce to the wall) U (after crouch z hits) - super jump a - charge power b - gimmick (none for this character) c - cancel (after basic and special attack hits, doesn't work with supers and hypers, uses a half of super bar) B+z - escape cancel (same as above but makes you dash back away from the enemy) start - taunt The basic attacks can combo into the higher attacks, crouch attacks, supers and hypers -------------Special moves D, F, attack - Kung Fu Palm #Has 3 levels depending on the attack button #The higher the slower the animations gets #Z level knocks down the enemy F, D, F, attack - Kung Fu Knee #Anti air move. Also has 3 levels and gets slower each level. #X level can combo into air attacks. #Z level knocks down the enemy D, B, attack - Kung Fu Blow #Counter move with 3 levels. The wait time gets shorter each level #Z level knocks... at this point you know -------------Super moves (1 super bar, about 200 damage) D, F, 2 attacks (x+y/x+z/y+z) - Triple Kung Fu Palm #3 consequentive Kung Fu Palms, last hit knocks down the enemy F, D, F, 2 attacks - Triple Kung Fu Knee #3 times Kung Fu Knee, last hit knocks down the enemy D, B, 2 attacks - Super Kung Fu Blow #Not a counter move #Knocks down the enemy very hard far from you #Pushes the enemy even if blocked #Half screen distance -------------Hyper moves (2 super bar, about 330 damage) D, F, charge+attack (a+x/a+y/a+z) - Kung Fu Rush #Grab to auto-combo move #Last hit sends enemy flying D, B, charge+attack - Wood Throw #Kung Fu Man will get to the back corner of the screen before hyper move starts #Projectile move -------------Absolute finish (3 bars, insta-kill) a+b - Great Kung Fu Palm If the first attack lands, finisher sequence will play Credits and thanks (i forgot many of their helps but i have a list of the authors) Elecbyte R@CE45, DrKelexo - a few MVC2 & CvS FX & SFX Blagoy (DC vs Marvel character template) - super jump code and sound Kishio - some Touhou FX Phantom.of.the.Server - the charge FX i have looks similiar to the one i found in his char The creator of MemoHitSparks - hitsparks & other FX and the hitspark codes qzak - some Neo Geo Battle Colliseum FX Rairadar on YouTube - a sound effect from Ultraman Fighting Evolution 3 ripped from one of his videos Random Talking Bush on sounds-resource.com - Ultimate Marvel vs Capcom 3 SFX Sosfiro & Vanilluxe92 on sounds-resource.com - Under Night In-Birth Exe:Late SFX Vanilluxe92 on sounds-resource.com - BlazBlue Cross Tag Battle SFX Mistah Jorge on Mugen Multiverse - coded my first character, thanks man Mugen Multiverse - my home for Mugen Pics I don't give too many pics so i don't spoil the entire character Other things to say I made this character to be a base for many of my future characters (if i last that long). I hope people will use this character as a base too, would be happy to see that. As for what characters i will be making/editing into my gameplay style, i don't know for sure. But what's sure is i will not do many famous/mainstream series such as Street Fighter, King of Fighters etc. because honestly i'm tired of seeing them and i want to bring something fresh. What's wrong/missing Honestly so far, i see nothing. That's why i needed to upload this character so you guys can tell me, and i'll hope i can fix it. (actually i'm not good at fighting games so i can feel the mistakes coming) UPDATE: It doesn't have an AI since i don't know how to code one Link https://www6.zippyshare.com/v/KaKFJxHq/file.html I'm gonna name my gameplay style BlueStyle Idk how to end this post so i just want to say Please try my first character Thanks Notes (from today me): -By hi-res FX i meant 2x -The Escape Cancel can be done in air too -I have a shitty PC so i can't record stuff Please point out anything i should fix as this is my first character. plz i cant have pics here cause an error kept appearing saying Unable to retrieve signature image dimensions for http://mugenfreeforall.com/applications/core/interface/js/spacer.png, please try another image. plz im gonna say the m-word Spoiler mugenarchive
SweetsPlanet Posted March 26, 2020 Author Posted March 26, 2020 1 hour ago, Nep Heart said: The download link is broken. Thanks for the heads up Re-uploading now plz i cant have pics here cause an error kept appearing saying Unable to retrieve signature image dimensions for http://mugenfreeforall.com/applications/core/interface/js/spacer.png, please try another image. plz im gonna say the m-word Spoiler mugenarchive
SweetsPlanet Posted March 26, 2020 Author Posted March 26, 2020 26/3/2020 link fixed plz i cant have pics here cause an error kept appearing saying Unable to retrieve signature image dimensions for http://mugenfreeforall.com/applications/core/interface/js/spacer.png, please try another image. plz im gonna say the m-word Spoiler mugenarchive
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