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RGB Method problem with MUGEN stages


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RGB Method problem with MUGEN stages

Hi,

 

I have a problem when opening certain stages in Fighter Factory.  The sprites for these stages all come out completely in red, green, or blue.  For example:

 

color%20issue.png

 

Apparently, these stages were created using the RGB Method, and I haven't found anything about how to undo this, despite hours of Google searching.  I know I need to use Photoshop to combine the red, green, and blue sprites, but I can't find any details as to how to actually do this.  Can anyone please help me out with this?

 

Thanks!

2 answers to this question

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Posted

Export all three images, open them up in Photoshop, put them onto separate layers within the same document, change the blending mode for each layer from Normal to Linear Dodge, save image as png.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

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