O Ilusionista Posted January 8, 2012 Posted January 8, 2012 info First stage from Castlevania: Dracula X I did for my full game project, Battle Stormer Classics. preview http-~~-//www.youtube.com/watch?v=nNPSewizv4s DOWNLOAD Download stage here: http://adf.ly/4bbPE hamer 1
NeoGeoKitsune Posted January 8, 2012 Posted January 8, 2012 Great stage, I absolutely love Castlevania: Dracula X/Rondo of Blood http://mugenfreeforall.com/public/style_emoticons//smile.png "I’m Cyan Garland, Captain of the Prairia Palace Guards." - Cyan Garland [Tail Concerto]
Noside Posted January 8, 2012 Posted January 8, 2012 This is AWESOME!! i'm also a HUGE Castlevania and Metal Gear Crazy Fan! http://mugenfreeforall.com/public/style_emoticons//wub.png
O Ilusionista Posted January 8, 2012 Author Posted January 8, 2012 thanx. I've searched for this stage for so long, so I decided to make it myself http://mugenfreeforall.com/public/style_emoticons//smile.png
Ryon Posted January 8, 2012 Posted January 8, 2012 is it me or are your lifebars coded as helpers. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
O Ilusionista Posted January 8, 2012 Author Posted January 8, 2012 yes, they are. For some reasons: I have far more control I can do things that can't be done other way (like interactive bars, vertical bar) I am a lazy bitch and hate to do lifebars, lol Like I did here:
Ryon Posted January 8, 2012 Posted January 8, 2012 yeah i know the plus'. i figured they were cause helpers get effected by envshake where as normal lifebars dont LOL. I really wish i knew how to code lifebars as helpers. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
O Ilusionista Posted January 9, 2012 Author Posted January 9, 2012 You can fix it, but its not worth the trouble. The code is pretty easy, the bars itself aren't helpers per se, I make a helper to control the lifebar as explod and change the scale based on my life and power. The tricky part is to make the p3 and p4 go into a different position.
Sir Lord Alpyne Posted January 9, 2012 Posted January 9, 2012 tha stage looks sweet bruh, can't wait to use it. that bgm remake for that stage is 1 of the few i don't like too much. i dig the original 1 better myself, but whatevs. i'll probably end up kustom-kuttin' 1 that includes a fire/flame sfx in the background to compliment the good work done to the stage anyways. Kord Elite Kommander of the RSA
tohnoshiki Posted January 11, 2012 Posted January 11, 2012 playing with fire.....works for me...but i'll just get the actual stage by ry
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