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# Stage Resolution Help

## Question

s...  I've been wondering how to change the resolution on my stages..i'm trying to make my CVS2 Aomori stage fullscreen and my Audiosurf stage full screen but no tutorials are helping...sorry i'm a noob at this...

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Yo, this is the method i use. (credit to Dissidia)

Low Resolution/High Resolution Winmugen+ Stages:

Under [StageInfo] in the .def file, add this line: localcoord = 425,240.

Both boundleft and boundright must be substracted by 55  in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number.

MUGEN 1.0+ coded 320,240 stages:

Under [StageInfo] in the .def file, add this line:  localcoord = 425,240

Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number.

MUGEN 1.0+ coded 640,480 stages:

Under [StageInfo] in the .def file,  change the line localcoord = 640,480 to  localcoord = 850,480

Both boundleft and boundright must be substracted by 105 in order to prevent going off bounds. Example: boundleft = ??? - 105 = The new number.

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15 hours ago, Ryoucchi said:

Yo, this is the method i use. (credit to Dissidia)

Low Resolution/High Resolution Winmugen+ Stages:

Under [StageInfo] in the .def file, add this line: localcoord = 425,240.

Both boundleft and boundright must be substracted by 55  in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number.

MUGEN 1.0+ coded 320,240 stages:

Under [StageInfo] in the .def file, add this line:  localcoord = 425,240

Both boundleft and boundright must be substracted by 55 in order to prevent going off bounds. Example: boundleft = ??? - 55 = The new number.

MUGEN 1.0+ coded 640,480 stages:

Under [StageInfo] in the .def file,  change the line localcoord = 640,480 to  localcoord = 850,480

Both boundleft and boundright must be substracted by 105 in order to prevent going off bounds. Example: boundleft = ??? - 105 = The new number.

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Yup, it works,

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1 hour ago, SegaStar said:

Yup, it works,

But there's is one problem with this stage...

any reason why?

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Forgot to mention that not all stages could showing up properly in widescreen; you could get around it with scalestart if you're using 1.1 though.

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