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Posted

altersig3.png

The summoning of Heroic Spirits begins with Alter and ends with Alter. This is the road where what lies ahead is shrouded in darkness, the path of the Alter.

Posted

Hey, that one guy lied... She was a schoolgirl...

 

A samurai schoolgirl, though, which looks pretty awesome. Interesting sprite style, too. Thanks.

Everything close to me fades away. (Insert emoji here)

 

  • 9 months later...
Posted

My god, her AI is as rage-inducing as Songfu's Senna. When will people learn that combo-whore AI does not equal good/challenging AI?

Posted
On 16 Апрель 2017 г. at 4:44 AM, Weiss_Circal said:

My god, her AI is as rage-inducing as Songfu's Senna. When will people learn that combo-whore AI does no equal good/challenging AI?

frame-whore AI is even worse, trust me.

Posted
17 hours ago, Private Mucho said:

frame-whore AI is even worse, trust me.

Let me guess: frame-whore AI is an AI that abuses invincibility frames.

Posted
14 hours ago, Weiss_Circal said:

Let me guess: frame-whore AI is an AI that abuses invincibility frames.

And enemy recovery frames. Actually, there are several variations of it. For example, chucho Kazuya's AI and MMV community Sinestro's AI makes them spam their Light attacks(and any similarly fast attacks, and we all know that every attack of characters created by MMV community is as fast as Light attack) near you when you're down, so that you have very little option to retaliate if you aren't playing right charecter for that. The more refined variation of such AI actually times their attacks so that, if you lie down, you are hit the very first frame you are vulnerable after you finish getting up, unless you are blocking.

 

There are also range-whore AI that calculates their attacks' hitbox range. They will use their longest poke against you when the very first pixel of your hurtbox enters it. But that can be countered with Hadouken-type attacks, if you have one and AI isn't coded to respond on these.

 

Anyways, let's just admit that any type of AI whoring is bad, and an adequate AI coder should refrain from that.

 

And by the way, we're going off-topic here...

Posted
8 hours ago, Private Mucho said:

And enemy recovery frames. Actually, there are several variations of it. For example, chucho Kazuya's AI and MMV community Sinestro's AI makes them spam their Light attacks(and any similarly fast attacks, and we all know that every attack of characters created by MMV community is as fast as Light attack) near you when you're down, so that you have very little option to retaliate if you aren't playing right charecter for that. The more refined variation of such AI actually times their attacks so that, if you lie down, you are hit the very first frame you are vulnerable after you finish getting up, unless you are blocking.

 

There are also range-whore AI that calculates their attacks' hitbox range. They will use their longest poke against you when the very first pixel of your hurtbox enters it. But that can be countered with Hadouken-type attacks, if you have one and AI isn't coded to respond on these.

 

Anyways, let's just admit that any type of AI whoring is bad, and an adequate AI coder should refrain from that.

 

And by the way, we're going off-topic here...

My god...

  • 2 months later...
Posted

Seems like most of the AI characters are all attack and no def. One good Zero counter and you can turn the tables on them. OR IF ALL ELSE FAILS, HIT F1 for a quick and easy victory. "IF you can't beat them, DELETE THEM!!"

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