NEON 7 Posted April 12, 2016 Share Posted April 12, 2016 I've been trying to get this stage to work, but instead, I get this message: "Can't find file data/logo.defBG error reading stages/TMNT_art-museum.def" What's a data/logo.def & what does it have to with running this stage? I even converted the stages .sff using Fighter Factory & I'm still getting the same error. Anyway, I'm using M.U.G.E.N 1.1 & here's the link to the stage. Link to comment Share on other sites More sharing options...
0 Kazagami Posted April 12, 2016 Share Posted April 12, 2016 Stage only composed of the stage.def and the stage.sff, thus it doesnt need the data/logo.def. I've been inspecting what's wrong with the stage, since all of the stage made by this author always can not be loaded in Mugen 1.1, from my experience in the past. The cause of its because the all of the BG elements have both spriteno and actionno. Mugen 1.1 only allow type = normal and type = parallax to have spriteno only and type = anim to have actionno only. While Mugen 1.0 will just ignore this. Look at the example below: To fix this, remove all actionno from BG elements with type = normal and type = parallax, and remove all spriteno from BG elements with type = anim. the final result: Sorry for the long ass explanation, hope it helps. Link to comment Share on other sites More sharing options...
0 NEON 7 Posted April 12, 2016 Author Share Posted April 12, 2016 19 hours ago, Ryoucchi said: Stage only composed of the stage.def and the stage.sff, thus it doesnt need the data/logo.def. I've been inspecting what's wrong with the stage, since all of the stage made by this author always can not be loaded in Mugen 1.1, from my experience in the past. The cause of its because the all of the BG elements have both spriteno and actionno. Mugen 1.1 only allow type = normal and type = parallax to have spriteno only and type = anim to have actionno only. While Mugen 1.0 will just ignore this. Look at the example below: To fix this, remove all actionno from BG elements with type = normal and type = parallax, and remove all spriteno from BG elements with type = anim. the final result: Sorry for the long ass explanation, hope it helps. Sorry for not replying soon but it works now. Thanks! Link to comment Share on other sites More sharing options...
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NEON 7
I've been trying to get this stage to work, but instead, I get this message:
"Can't find file data/logo.defBG error reading stages/TMNT_art-museum.def"
What's a data/logo.def & what does it have to with running this stage? I even converted the stages .sff using Fighter Factory & I'm still getting the same error. Anyway, I'm using M.U.G.E.N 1.1 & here's the link to the stage.
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