RoySquadRocks Posted May 22, 2020 Author Posted May 22, 2020 05/22/2020: PAC-MAN has been updated with some big improvements just in time for his 40th anniversary! [Taunt] Updated previous Namco Roulette sound: Tekken's Mokujin [Special Finish] Added new KO background. Can now appear after every KO except Hypers [Bonus Fruit] Increased animelem(4) time by 5% while throwing a fruit [Bonus Fruit] Increased animelem(5) time by 5% while throwing a fruit [Random Bonus Fruit] Increased animelem(4) time by 5% while throwing a fruit [Random Bonus Fruit] Increased animelem(5) time by 5% while throwing a fruit [Bonus Fruit Air] Removed the last 2 animation frames while throwing a fruit [Random Bonus Fruit Air] Removed the last 2 animation frames while throwing a fruit [Power Pellet] Added guard velocity of -30 [Power Pellet] Adjusted airgaurd to -10 [Pac-Jump] Added guard velocity of -30 [Pac-Jump] Increased animelem(4) time by 15% [Pac-Jump] Increased animelem(2) time by 1% [PAC-MAN Rush] Reduced ground hittime by 14% [PAC-MAN Rush] Updated BGPalFX [Galaxian Posse] Increased animelem(3) time by 10% [Galaxian Posse] Added 1 anim frame [Galaxian Posse] Removed EnvColor [Dig Dug] Added blue CLSN on himself [Dig Dug] Added 2 anim frames [Dig Dug] Removed EnvColor [Mappy] Updated BGPalFX [Mappy] Increased animelem(4) time by 15% [Mappy] Added 1 anim frame [Mappy] Reduced helper summon time by 50% [Mappy] Increased damage by 1% [The Legend of Valkyrie] Increased recovery time by 20% [The Legend of Valkyrie] Removed EnvColor except the last one [Super PAC-MAN] Super PAC-MAN is now 1.35% bigger HappyDappy666 1
RoySquadRocks Posted May 22, 2020 Author Posted May 22, 2020 05/22/2020 (1): PAC-MAN re-updated with a few fixes from recent feedback. Go ahead and re-download him. [Animation: Jump land frame] Increased animelem(1) time by 4% [Air Normal Attacks] Fixed infinite against standing characters [Air Strong Punch] Increased animelem(1) time by 5% [Air Strong Punch] Reduced animelem(2) time by 10% [Air Strong Punch] Reduced pausetime (Opponent) by 2% [Air Strong Punch] Reduced ground.hittime by 12% [Air Strong Punch] Increased ground.velocity by 6% [Bonus Fruit Air] Fixed glitch where charging a bonus fruit causes infinite air dashing HappyDappy666 1
RoySquadRocks Posted May 30, 2020 Author Posted May 30, 2020 05/30/2020: PAC-MAN has been re-updated with a few adjustments. [Animation: Get hit] Adjusted standing and crouching animation frames [Crouch Strong Punch] Increased x ground.velocity by 3% [Throw] Opponent no longer recovers after being thrown [Fire Hydrant] Now attributed as a projectile HappyDappy666 1
RoySquadRocks Posted July 10, 2020 Author Posted July 10, 2020 07/09/2020: PAC-MAN and Vectorman have been updated regarding Nep Heart's updated Guts system. [Guts] Updated Guts System [Intro 1] Removed shadow from his classic form [Guts] Updated Guts System
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