PlasmoidThunder Posted May 16, 2016 Author Posted May 16, 2016 @SwooggYer music bgmloopstart = 177811 bgmloopend = 7307750 Project LG said: God knows you shit out characters like a friggin' gumball machine.
Riku Minato Posted May 16, 2016 Posted May 16, 2016 @GarchompMatt Hello matee hopefully you continue your amazing BGM loop service and good luck.Anyways as usual my request and this one matee My Ultimate Crush
PlasmoidThunder Posted May 16, 2016 Author Posted May 16, 2016 @Eclaire Farron #1Yer music bgmloopstart = 1318912 bgmloopend = 5222398 #2Yer music bgmloopstart = 344064 bgmloopend = 4095998 Project LG said: God knows you shit out characters like a friggin' gumball machine.
PlasmoidThunder Posted May 19, 2016 Author Posted May 19, 2016 Oh no! More Touhou! You'll never guess which character I needed a stage for :P Satori Maiden ~ 3rd Eye bgmloopstart = 325703 bgmloopend = 5675751 Hartmann's Youkai Girl bgmloopstart = 446052 bgmloopend = 5645693 Project LG said: God knows you shit out characters like a friggin' gumball machine.
PlasmoidThunder Posted May 21, 2016 Author Posted May 21, 2016 Gosh darn! Even more Touhou! Faint Dream ~ Inanimate Dream (JynX) bgmloopstart = 7950647 bgmloopend = 13889402 Basically a remaster of the original from Lotus Land Story with the unused version mixed into it. Quite a long one, this. Riku Minato 1 Project LG said: God knows you shit out characters like a friggin' gumball machine.
Riku Minato Posted May 22, 2016 Posted May 22, 2016 @GarchompMatt Hi thanks again matee.....Anyways I don't know if this 2 BGM are looped but I wish you did. and this one matee.... My Ultimate Crush
PlasmoidThunder Posted May 26, 2016 Author Posted May 26, 2016 When you get so enthralled by adding in new music to Smash 4, you forget about looping stuff. Sorry :P @Eclaire Farron Nope, they're brand new requests; never looped these before! #1Yer music bgmloopstart = 812247 bgmloopend = 4486745 #2 Doesn't loop. Where one might think it loops has a different beat to it. Time for a little push, wouldn't you say? Zangief Stage bgmloopstart = 459286 bgmloopend = 2590908 Project LG said: God knows you shit out characters like a friggin' gumball machine.
Riku Minato Posted May 26, 2016 Posted May 26, 2016 Alllllllllllright............ Edit: Done I replace a new one matee. My Ultimate Crush
PlasmoidThunder Posted May 26, 2016 Author Posted May 26, 2016 @Eclaire FarronYer music bgmloopstart = 114688 bgmloopend = 4021760 Project LG said: God knows you shit out characters like a friggin' gumball machine.
Ganbare-Lucifer Posted June 2, 2016 Posted June 2, 2016 *Hey, can you loop like always? (Loop from beginning to 2:02) (Loop from beginning to the end) In the shadows, I see you... -|☥|-
PlasmoidThunder Posted June 5, 2016 Author Posted June 5, 2016 @Sans #1Yer music bgmloopstart = 1165860 bgmloopend = 4675769 #2Yer music bgmloopstart = 437017 bgmloopend = 2253496 No advances on your previous request? Project LG said: God knows you shit out characters like a friggin' gumball machine.
Ganbare-Lucifer Posted June 6, 2016 Posted June 6, 2016 8 hours ago, GarchompMatt said: @Sans No advances on your previous request? Not for now, I need to return to my PC because I'm still on mobile... Also you need to make me remember what I requested previously, lol In the shadows, I see you... -|☥|-
PlasmoidThunder Posted June 6, 2016 Author Posted June 6, 2016 @Sans You requested this: And I responded with this: On 07/05/2016 at 0:32 PM, GarchompMatt said: [...]this music could potentially loop in more than one place: -Everything before the weird bitcrushed segment. -The segment just before the weird bitcrushed segment up until the end. -The entire thing. I ask this because the music plays through a segment, then repeats that segment again before going all bitcrushed, then repeats the segment once more before fading out. Which one would you like? Project LG said: God knows you shit out characters like a friggin' gumball machine.
Zio Posted June 6, 2016 Posted June 6, 2016 https://www.sendspace.com/file/pps7a3 https://www.sendspace.com/file/3xm4zu
Ganbare-Lucifer Posted June 6, 2016 Posted June 6, 2016 7 hours ago, GarchompMatt said: @Sans You requested this: And I responded with this: *Just the entire song, so it can be good feeling. In the shadows, I see you... -|☥|-
PlasmoidThunder Posted June 7, 2016 Author Posted June 7, 2016 @Zio #1Yer music bgmloopstart = 311688 bgmloopend = 2373571 #2Yer music bgmloopstart = 1065983 bgmloopend = 10190367 Deceptive little bugger, this one; it plays roughly the same tune three times before actually looping, though the waveforms had me believe it was only two. @SansYer music bgmloopstart = 132897 bgmloopend = 5219445 Not a fan of music with heavy bass, especially when it spikes. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Zio Posted June 10, 2016 Posted June 10, 2016 https://www.sendspace.com/file/2r08ni https://www.sendspace.com/file/z6jigu
PlasmoidThunder Posted June 10, 2016 Author Posted June 10, 2016 @Zio #1Yer music bgmloopstart = 315938 bgmloopend = 3138338 Noice. Shame your second request wasn't Evil Kung Fu Man's theme :P #2Yer music bgmloopstart = 704727 bgmloopend = 2656617 Project LG said: God knows you shit out characters like a friggin' gumball machine.
Montblanc Posted June 10, 2016 Posted June 10, 2016 I don't really care where it loops. This is for a friend who regularly plays MUGEN on Skype. I don't know how BGM looping works.
PlasmoidThunder Posted June 10, 2016 Author Posted June 10, 2016 BGM looping works in MUGEN by telling the engine which two points to loop between (A (intro) -> B (loop start) <-> C (loop end)). You know how video game music typically loops indefinitely? Same principle. Requested music has to naturally loop instead of being one long piece of music, meaning I can't find loop points in a piece of music that doesn't actually loop, and I don't create custom loops (well, I sometimes do, but on my own accord and not via request). As for your request, it doesn't loop. It plays the same melody a few times, but the instruments are different. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Montblanc Posted June 10, 2016 Posted June 10, 2016 Maybe I could do it myself. I'll loop the most "heavy metal" part of it. Looking at your BGM points, they seem a little confusing. One question I have is, how do you calculate Mugen's BGM start and end point from the actual song's timeline? (Let's say I want to loop 2:30 to 3:00 (Just picked random timeframes) )
Zio Posted June 10, 2016 Posted June 10, 2016 https://www.sendspace.com/file/fs7qhg https://www.sendspace.com/file/twxmj3
PlasmoidThunder Posted June 11, 2016 Author Posted June 11, 2016 1 hour ago, Montblanc said: Looking at your BGM points, they seem a little confusing. One question I have is, how do you calculate Mugen's BGM start and end point from the actual song's timeline? (Let's say I want to loop 2:30 to 3:00 (Just picked random timeframes) ) MUGEN reads what's known as samples, which is a measurement of time that's dependant on the sample rate of the audio (all music featured in the OP is 44100 hz, which translates to 44100 samples per second); Audacity is capable of displaying samples, hence why I use it to loop music. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Riku Minato Posted June 11, 2016 Posted June 11, 2016 @GarchompMatt Hello matee It's been a while eh, thank you again....Anyways as always eh my request. and this one matee..... My Ultimate Crush
PlasmoidThunder Posted June 11, 2016 Author Posted June 11, 2016 @Eclaire Farron #1Yer music bgmloopstart = 926044 bgmloopend = 3466118 #2Yer music bgmloopstart = 995762 bgmloopend = 5554868 Project LG said: God knows you shit out characters like a friggin' gumball machine.
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