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How to stop a character winpose from looping


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Posted

It's a part of the animation, not CNS. Open your character in FF3, go to the Animations tab, look for your Win Pose animation and set the time of the last frame to -1.

 

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-[Все слова это только слова.]-

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Posted

Hey sorry new to coding so but I'm not sure which code governs his anim time, or at least I don't see an anime time in his code.

 

; Win pose 1 - Bow
; CNS difficulty: basic
; CNS ƒŒƒxƒ‹: Šî–{
[Statedef 181]
type = S
ctrl = 0
anim = 181+random%2
velset = 0,0

[State ]
type = AssertSpecial
trigger1 = var(45)
trigger1 = time <= 350
trigger2 = time <= 250
flag = roundnotover

[State ]
type = varset
trigger1 = time = 0
trigger1 = numpartner = 0 
trigger1 = enemy, numpartner = 0
var(57) = 1

[State ]
type = NotHitBy
trigger1 = 1
value = SCA
time = 1

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