For normal localcoord - 320,240 - the size of the portrait was 99,50. If I added localcoord - 640,480 - I just need to x2 for the portrait size, making it 198,100.
Now, if I add localcoord - 250,220 - how am I supposed to get the right resolution for 99,50 portrait. Since this is reducing the port size rather than increase it, what number must I calculate, using minus or divided?
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Krypto 'SAM' saiyaN
Okay, so this is about the portrait.
For normal localcoord - 320,240 - the size of the portrait was 99,50. If I added localcoord - 640,480 - I just need to x2 for the portrait size, making it 198,100.
Now, if I add localcoord - 250,220 - how am I supposed to get the right resolution for 99,50 portrait. Since this is reducing the port size rather than increase it, what number must I calculate, using minus or divided?
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