Tyler Posted April 5, 2015 Share Posted April 5, 2015 I added some older stages to 1.1 mugen and some of them seem to have this weird green image somewhere on the stage i looked in the .sff and its not in there, and it doesnt appear on mugen 1.0 either. Link to comment Share on other sites More sharing options...
0 Ex✭Cᴀʜᴍ Posted April 5, 2015 Share Posted April 5, 2015 I think i saw something like that before on 1.1 go and open the Mugen.cns on data and look at "" change: RenderMode = OpenGL to RenderMode = System If this doesnt work upload the stage and ill cheeck it. Link to comment Share on other sites More sharing options...
0 Tyler Posted April 6, 2015 Author Share Posted April 6, 2015 yeah that fixed it seems to be the light from a sun in the stage, changed the sprite to green or something when in opengl. any idea why? Link to comment Share on other sites More sharing options...
0 Ex✭Cᴀʜᴍ Posted April 6, 2015 Share Posted April 6, 2015 yeah that fixed it seems to be the light from a sun in the stage, changed the sprite to green or something when in opengl. any idea why? Your PC doesnt support OpenGL so when you try 1.1 in that mode instead of improving the game graphics (like reducing colorloss) it makes them worse. Link to comment Share on other sites More sharing options...
0 Tyler Posted April 6, 2015 Author Share Posted April 6, 2015 Your PC doesnt support OpenGL so when you try 1.1 in that mode instead of improving the game graphics (like reducing colorloss) it makes them worse. my graphics card does support opengl. Link to comment Share on other sites More sharing options...
0 Ex✭Cᴀʜᴍ Posted April 6, 2015 Share Posted April 6, 2015 my graphics card does support opengl. More likely that your video card does not support the "minimum" requirements to display Mugen in OpenGL correctly so yeah you could have (Which makes is enoght to other games to works) but not the enoght for Mugen. Link to comment Share on other sites More sharing options...
0 Tyler Posted April 6, 2015 Author Share Posted April 6, 2015 More likely that your video card does not support the "minimum" requirements to display Mugen in OpenGL correctly so yeah you could have (Which makes is enoght to other games to works) but not the enoght for Mugen. what are the minimum requirements? Link to comment Share on other sites More sharing options...
0 NotAGoodName Posted April 6, 2015 Share Posted April 6, 2015 Do you have a link to that stage? I'd like to examine the problem. Changing to system renderer is not a particularly good solution given the staggering loss of performance. Link to comment Share on other sites More sharing options...
0 Tyler Posted April 6, 2015 Author Share Posted April 6, 2015 http://teamonepieceos.ucoz.es/load/stages/going_merry/2-1-0-16 Link to comment Share on other sites More sharing options...
0 NotAGoodName Posted April 6, 2015 Share Posted April 6, 2015 Welp, that was easy. It has nothing to do with OpenGL support or some nonsense. The stage is programmed wrong! Look for this block and change mask to 1 as shown. [BG resplandor] type = normal spriteno = 0,3 layerno = 0 start = -550,170 trans = add mask = 1 ;<--- NEEDS TO BE 1 NOT 0 delta = 3,0 ID = 1 Link to comment Share on other sites More sharing options...
0 Ryon Posted April 7, 2015 Share Posted April 7, 2015 for the most part I believe almost ALL graphics card in the past 15 years (from 2000 onward) have OpenGL in it in some form or way. since they issue is code related, I'll just throw this in. If opengl doesnt work for you try putting mugen into safemode. Ex✭Cᴀʜᴍ 1 Link to comment Share on other sites More sharing options...
0 Tyler Posted April 7, 2015 Author Share Posted April 7, 2015 opengl works fine and my graphics card supports it but that wasn't the problem anyway. Thanks @NotAGoodName Link to comment Share on other sites More sharing options...
0 NotAGoodName Posted April 8, 2015 Share Posted April 8, 2015 Let's clear this up with actual information. Mugen 1.1's OpenGL mode requires support for OpenGL 2.1 (and appropriate shaders) which was released in 2006. I've never had the opportunity to test it, but Mugen 1.1 should run on hardware as old as the X1950s. Maybe X1800. It does not run on the Intel i945g (and possibly newer Intel GPUs) because it lacks the appropriate shader support. This "glitch" is a result of older Mugen versions rendering stage sprites improperly. The mask setting was basically ignored. Mugen 1.1 no longer renders it improperly, so stages that are coded with mask = 0 will do this. What you're seeing is the mask color (usually magic pink) being displayed. Ryon 1 Link to comment Share on other sites More sharing options...
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Tyler
I added some older stages to 1.1 mugen and some of them seem to have this weird green image somewhere on the stage
i looked in the .sff and its not in there, and it doesnt appear on mugen 1.0 either.
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