WalrusLui Posted June 10, 2015 Posted June 10, 2015 Spirals doesnt have as much vars as omega red so im not sure how it will go. You always have kong's to convert if iwakicks doesnt go well again.
Big Green Posted June 10, 2015 Posted June 10, 2015 You didn't add the DBZ characters to the list yet... Youtube Channel: Here Website: Here
WalrusLui Posted June 10, 2015 Posted June 10, 2015 He doesnt have to, just let him do work at his own pace and dont rush, its a big project dude.
DarkWolf13 Posted June 13, 2015 Author Posted June 13, 2015 Thread updated. Added Gladiacloud's Charizard and fixed the Carbonadium Smasher issue with Omega Red other issues I fixed on him. Edit: Update complete
RobotMonkeyHead Posted June 13, 2015 Posted June 13, 2015 How many variables do you need open? ~ℛ.ℳ.ℋ.
WalrusLui Posted June 19, 2015 Posted June 19, 2015 i found a 6-button patched with the strikers and ai removed MVC2 Silver Samurai by Iwakick you can convert: http://www.4shared.com/get/M0U0tLeG/mvsc2_silversamurai.html im pretty sure it won't be that difficult to convert like his Omega Red lol
Big Green Posted June 19, 2015 Posted June 19, 2015 He doesnt have to, just let him do work at his own pace and dont rush, its a big project dude. You do raise a valid point. Youtube Channel: Here Website: Here
DarkWolf13 Posted June 25, 2015 Author Posted June 25, 2015 Progress of Spiral is going well and added 5 chars to the waiting list. Already did her normals, throws and both dances. Tested and they're set. Doing her specials and hypers as well as her Tag System.
Big Green Posted June 25, 2015 Posted June 25, 2015 Mario and Luigi? HOLY {{DATA EXPLUGGED}} Youtube Channel: Here Website: Here
DarkWolf13 Posted June 25, 2015 Author Posted June 25, 2015 Mario and Luigi? HOLY {{DATA EXPLUGGED}} Correct and they will differ in health, speed, defense, special attacks, etc so they won't fight exactly the same. Their normals will remain the same though. I'll explain more whenever I get to them.
DarkWolf13 Posted June 30, 2015 Author Posted June 30, 2015 All right... great news! Spiral is NOW available! And here's an update to the following: -Omega RedFixed a problem where he goes below the floor during his Alpha Counter. Increased attack speed for a few moves. Fixed his Carbonadium Coil in the air for a specific throw. -Jon Talbain/GallonHis nunchuks can now hit projectiles without a hitoverride. His Shin Moment Slice is better and he can auto-combo and dizzy mid-air opponents and deals even more damage. His ES Beast Cannon can no longer be stopped if he hits the edge of the screen, thus, the trail disappears so that hyper works in a similar matter as Ruby Heart's Flan Mer. -WereGarurumon/NorimaroWereGarurumon's Garuru Fury and Norimaro's Ultra Variety Private Memories now has their targets making hurt sounds when struck during the attacks. With that said, working on Magma Dragoon by Gladiacloud
WalrusLui Posted July 4, 2015 Posted July 4, 2015 here's a MVC2 MagmaDragoon port for you to use. download the pcx version here: https://www.mediafire.com/?rqu7ulnlp89a9y1 DarkWolf13 1
Noside Posted July 4, 2015 Posted July 4, 2015 here's a MVC2 MagmaDragoon port for you to use. download the pcx version here: https://www.mediafire.com/?rqu7ulnlp89a9y1 Good, now the thing is having a good Magma Dragoon. DarkWolf13 1
WalrusLui Posted July 4, 2015 Posted July 4, 2015 Good, now the thing is having a good Magma Dragoon. Gladiacloud's is the best version. Also DarkWolf is making MD next so...
WalrusLui Posted July 6, 2015 Posted July 6, 2015 EXShadow made another alternate Batsu Hyper port for you to use and he also made a Hyper port for you to use when you eventually convert Megaman X in the near future after you do the original roster these things index with little to no colorloss, so they are perfectly usable ingame DarkWolf13 1
DarkWolf13 Posted July 6, 2015 Author Posted July 6, 2015 Yea-heaaa!!!! That's excellent because Magma Dragoon is almost ready! Doing the final touches with his Tag System. Need to do his X-Over Combination file and do one final beta test to ensure his tag system works well. ALL moves are in and they work just fine. The new Hyper ports will fit PERFECTLY!
WalrusLui Posted July 6, 2015 Posted July 6, 2015 Yea-heaaa!!!! That's excellent because Magma Dragoon is almost ready! Doing the final touches with his Tag System. Need to do his X-Over Combination file and do one final beta test to ensure his tag system works well. ALL moves are in and they work just fine. The new Hyper ports will fit PERFECTLY! oh my god i can't wait >.< the waiting is KILLING ME oh and btw, i found a better Zero than DCL's that plays like his TvC counterpart and has his TvC voices also I found a Megaman Volnutt/Rockman Trigger from Megaman Legends that has REALLY good sprites and has his TvC voices. There are two versions: the original 6-button one with the brutal AI, but he has a mechanic where once he fills up his level gauge, each time that happens the match will pause and he will "level up" which really breaks the flow of the round. Otherwise, he plays extremely well and is one of the best Megaman characters out there. the other is an edit of that version edited to play in the style of CvTW, is 4-buttons and gets rid of the leveling up mechanic. I know how much you love Megaman so I thought you might like these. Zero: http://www.mediafire.com/download/9iirby7bn9rjj4w/Zero.rar Megaman Volnutt: http://www.mediafire.com/download/1g0ur863752sr1h/Rock_Volnutt.zip CvTW Megaman Volnutt Edit: https://www.sendspace.com/file/jd9k94 also here is the link to DCL's Zero just incase you never found it: http://www.mediafire.com/download/zmhnjznymhj/MvC2_Zero.rar so if you ever want to convert these guys after you're done with the original roster, feel free to take a gander at these.
DarkWolf13 Posted July 7, 2015 Author Posted July 7, 2015 Magma Dragoon has been released and I'm updating all my Mediafire links for the characters. Updated the default lifebar pack to have the dizzy fx for chars with actual dizzy animations and for the main menu and character select to have MvC2 sounds.
WalrusLui Posted July 7, 2015 Posted July 7, 2015 a little bug report for magma dragoon, when you launch an opponent up in the air, he jumps up way too fast so it's really difficult to air combo with him.
DarkWolf13 Posted July 7, 2015 Author Posted July 7, 2015 It depends on the size of the fighter he's facing. Not all fighters can be air combo'd easily. Some do well against others while others just can't. Just time between the launcher and the jump and try to pull an air combo.
WalrusLui Posted July 7, 2015 Posted July 7, 2015 but he even jumps to high when he fights against himself or against amingo, its weird. anyways, exshadow gave me some useful info on port making, so i made a cyber akuma port for you to use since he doesn't have one, with Nio Kusanagi adding in the beautiful finishing touches download the pcx version here: http://www.mediafire.com/download/7js6znzv59p4s94/Cyber+Akuma.pcx i'll be making new ports for charizard, weregarumon, fox, juli and magma dragoon soon also, here's a J.Talbain portrait from me as well download here: http://www.mediafire.com/download/6b6qo5k95oqp04j/Gallon.pcx EDIT: here is a fox one you can use for now, I'll do a better one later download here; http://www.mediafire.com/download/8ok5r9s762vkf8m/Fox.pcx EDIT: Here's Charizard couldn't get rid of the black outline :/ download here: https://www.mediafire.com/?5d89r3l5kr1zkyo
DarkWolf13 Posted July 8, 2015 Author Posted July 8, 2015 I really like the ports for Cyber Akuma, Talbain and Fox but... Charizard... it seems like you only see his head... gonna try and see if I can make a MvC2 port from ExShadow's Template.
WalrusLui Posted July 8, 2015 Posted July 8, 2015 I know, I'm redoing him. I recently just re-did alot of ports as well. And recently I've been doing some full body artwork converting as well btw, is there anyway for me to use a different hyper portrait for ryu from pals 7-12? I want to use my port for his Evil mode also, here's an updated Hyper port for Magma Dragoon download here: https://www.mediafire.com/?unmbj2e71cwrqvq
DarkWolf13 Posted July 9, 2015 Author Posted July 9, 2015 Working on Magneto by Kong but I'm not doing it alone. I'm doing the conversion with WalrusLui. I'm showing him how I convert chars to MvC2 style so I'm doing a step by step breakdown with him. So please bear with us, it'll take some time.
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