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Overriding player death state?


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Posted

Docs didn't really help so i come to ask how to go about overriding the death state?

If i looked correctly, it's state 5000, then 5030. I really only want to override the KO sound/playsnd but i dont see the sctrl in common1?

 

I could've missed it considering the time...but i dont think i did?

If you want my released works, go here.

2 answers to this question

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Posted

KO sounds are sorta hard coded into the engine. They use sound 11,0

I know you can like make it so it uses a rNdom KO sound by adding a code in -2 or -3(can't remember which)

I know some of PotS characters do that.

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Posted

i meant to remove this earlier, i figured it out lol

 

I basically figured its hardcoded, so you just have to not use 11,0, then you can add your own playsnd in various ways (for example negative states like you suggested)

 

thanks

If you want my released works, go here.

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