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Darkflare

Evaluator
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  1. Darkflare's post in Overriding player death state? was marked as the answer   
    KO sounds are sorta hard coded into the engine. They use sound 11,0

    I know you can like make it so it uses a rNdom KO sound by adding a code in -2 or -3(can't remember which)

    I know some of PotS characters do that.
  2. Darkflare's post in Does a Ryu like this exist? was marked as the answer   
    Not yet, as far as I know
  3. Darkflare's post in Is it possible to lower a character's global damage output? was marked as the answer   
    The attack parameter does not affect custom state moves.
  4. Darkflare's post in how to change the pallets on certain characters was marked as the answer   
    Fighter Factory 3 works perfectly for these situations. Just replace their palletes with it as normal and save the .sff file every time you replace.
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