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Posted

I recently downloaded Pkrs' Dr. Manhattan and was wondering which part of his coding I need to remove to stop his insanely over powered regeneration or t least lower it greatly. I went into the .cns (just the regular cns, not 2) and I took out any instance of the "life add" coding but he still does it. I can post the text if needed.

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6 answers to this question

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Posted

I figured out it's not only regen, it's actually some sort of code that sets his health back to full after he gets hit. But I have no idea what that looks like. I found something in his cns that says

 

 

"[state ]

type=lifeset
trigger1=!ishelper
value=lifemax-sysvar(2)
ignorehitpause=1"
 
and then
 
 
[state ]
type=targetlifeadd
trigger1=ishelper(1)
trigger1=numtarget
trigger1=root,anim=3000
trigger1=root,animelemtime(6)=0
value=-target,lifemax
absolute=1
ignorehitpause=1
 
 
I dont know if any of this stuff matters, but it seems to change his life. Somehow
 
[state ]
type=lifeset
trigger1=Name!="Dr.Manhattan"
value=alive <<< (Does that mean it keeps him alive always?)
ignorehitpause=1

 

[state ]
type=lifeadd
trigger1=anim=191
value=20
ignorehitpause=1

 

 

That's all the life modifiers in his normal plain CNS. Not to mention the other two. Do I just need to remove anything that says Lifeadd and Lifefull?

BukSG7E.png?1?7859 

 

  • 0
Posted

In theory, yea.

But you want to be careful since lifeadd is used in custom state moves(like throws) to do damage against the opponent.

Honestly, it doesn't seem like this thing is even worth keeping.

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