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Remove Health Regen


rockocalypse

Question

I recently downloaded Pkrs' Dr. Manhattan and was wondering which part of his coding I need to remove to stop his insanely over powered regeneration or t least lower it greatly. I went into the .cns (just the regular cns, not 2) and I took out any instance of the "life add" coding but he still does it. I can post the text if needed.

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I figured out it's not only regen, it's actually some sort of code that sets his health back to full after he gets hit. But I have no idea what that looks like. I found something in his cns that says

 

 

"[state ]

type=lifeset
trigger1=!ishelper
value=lifemax-sysvar(2)
ignorehitpause=1"
 
and then
 
 
[state ]
type=targetlifeadd
trigger1=ishelper(1)
trigger1=numtarget
trigger1=root,anim=3000
trigger1=root,animelemtime(6)=0
value=-target,lifemax
absolute=1
ignorehitpause=1
 
 
I dont know if any of this stuff matters, but it seems to change his life. Somehow
 
[state ]
type=lifeset
trigger1=Name!="Dr.Manhattan"
value=alive <<< (Does that mean it keeps him alive always?)
ignorehitpause=1

 

[state ]
type=lifeadd
trigger1=anim=191
value=20
ignorehitpause=1

 

 

That's all the life modifiers in his normal plain CNS. Not to mention the other two. Do I just need to remove anything that says Lifeadd and Lifefull?

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