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Question

Posted

So, on the Locker Room stage by mh777 has these annoying black bars so I took them out of the field of view in the .sff

Now in their place are blank zones that leave sprite trails if you jump

I tried increasing the size of the stage sprite, didn't work.

can someone inform me how to fix it or fiddle with it yourselves

http://mugenorama.smeenet.org/16bit.html

536615.png

76561198132005865.png

 

5 answers to this question

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Posted

You need to either resize the stage or put the black bars back.  It doesn't really make any sense to delete them unless you're going to stretch the size to fullscreen anyways.

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Posted

put the black bars back in.

 

but put them at the top of the coding part.

 

below

 

[bGdef]
spr = locker.sff

 

or something that looks close , i typed that off the top of my head.

 

by doing tihs your keeping it, but putting it at a behind layer, thus getting rid of the trail issue.

 

also if this doesnt work. look on the code for a "layerno = " and set it to 0

- Characters -  / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -

 

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