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Sprite Trail issue


DBScourge

Question

So, on the Locker Room stage by mh777 has these annoying black bars so I took them out of the field of view in the .sff

Now in their place are blank zones that leave sprite trails if you jump

I tried increasing the size of the stage sprite, didn't work.

can someone inform me how to fix it or fiddle with it yourselves

http://mugenorama.smeenet.org/16bit.html

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put the black bars back in.

 

but put them at the top of the coding part.

 

below

 

[bGdef]
spr = locker.sff

 

or something that looks close , i typed that off the top of my head.

 

by doing tihs your keeping it, but putting it at a behind layer, thus getting rid of the trail issue.

 

also if this doesnt work. look on the code for a "layerno = " and set it to 0

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