Ryon Posted May 12, 2014 Posted May 12, 2014 [Preview] [Download] http://www.mediafire.com/download/aazvyzy385z1n8c/GH_Skeleton.rar https://onedrive.live.com/?cid=95617500DFB4E9E5&id=95617500DFB4E9E5!253 [Comment] Copied from Read Me. ============================ Skeleton 1.00 Read Me ============================ Name : Skeleton Occupation : Being Dead Origin : Guardian Heroes Created By : Ryon Website : http://www.mugenfreeforall.com/ ============================ Movelist ============================ [standing] X - Butt Y - Stab Z - Launcher ============================ [Crouching] X - Slash Y - Dive Butt Z - Dive Jab ============================ [Air] X - Butt Y - Slash Z - Knockdown Slash ============================ [supers] Boney Dance - D, F, x Spinal Tap - D, F, y Drop It! / Bodies - D,F, z Drop It / Bodies, has 2 versions, synced to 2 different music tunes. By default Drop It will play, But if you want the other. open Skeleton.cns (with notepad) using ctrl+f to locate "ALTERNATE Z" change stateno = 1506 to stateno = 1505 save. ============================ [Coming Soon] Voices and A.I. Any fixes to errors i get from feedback. ============================ Special Thanks ============================ Elecbyte Treasure Mugen Free For All You for downloading my character. Werewood 1 - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Krypto 'SAM' saiyaN Posted May 12, 2014 Posted May 12, 2014 Dark Souls should have a skeleton enemies/boss who has a move like this...which will make that game more difficult
Zemilia Posted May 12, 2014 Posted May 12, 2014 So, a Skeleton literally popped out as another one of Ryon's creations. .3. This I may try out.
Ryon Posted May 12, 2014 Author Posted May 12, 2014 Makes you kinda wonder what else i have in my closet. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Winmugen11 Posted May 12, 2014 Posted May 12, 2014 I never played Guardian Heroes and that is why I must ask : Is Skeleton somehow related to Resistence? Or is he a sort of Undead Resistence? I'm asking since this : looks very similar to this : It could very well be that you just took inspiration for Skeleton's showcased super move from Resistence's "Wood Chuck" super move and that they're very different all together aside from that. But I noticed Skeleton's armor bears a great deal of resemblance to Resistence's which further makes me believe Skeleton = Undead Resistence. This signature would not have been possible without the combined efforts of Ryoucchi & Zenesis. All credit goes to them for making this!
Zemilia Posted May 12, 2014 Posted May 12, 2014 Makes you kinda wonder what else i have in my closet. Just hope you don't have Tom Cruise in your closet. :P Anyway, so far I found one problem. If you keep on using Drop it/Bodies (as in, continually spamming the move), the music overlaps, drowning out some sound effects. Mind if I suggest making the music keep playing if someone were to spam Drop it/Bodies? ^^' There is something about the slash effect as well, in terms that: I feel it's a bit too big too be a regular slash effect. Intentional, or not? Speaking of intentional, does the hitboxes follow the source? Cause.. these kind of "rub" me the wrong way: In terms of both size, and how much they cover up the attack sprite. That's all from me.
Ryon Posted May 12, 2014 Author Posted May 12, 2014 I never played Guardian Heroes and that is why I must ask : Is Skeleton somehow related to Resistence? Or is he a sort of Undead Resistence? I'm asking since this : looks very similar to this : It could very well be that you just took inspiration for Skeleton's showcased super move from Resistence's "Wood Chuck" super move and that they're very different all together aside from that. But I noticed Skeleton's armor bears a great deal of resemblance to Resistence's which further makes me believe Skeleton = Undead Resistence. No there is no relevance. I used Resistence as the Base for Skeleton. The reasoning behind this is, that they both have the same attacks. except one is dead (bones) and one is a lumberjack? (wood) @ Tenryuu All of that is completely intentional. The hitsparks are big because i want it to stand out. the hitboxes are big because the character is little and its made that size to hit all size of enemies, big to small. there very practical for there use. and even with the size of things, the characters are not cheap at all. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Darklight Posted May 12, 2014 Posted May 12, 2014 No there is no relevance. I used Resistence as the Base for Skeleton. The reasoning behind this is, that they both have the same attacks. except one is dead (bones) and one is a lumberjack? (wood) @ Tenryuu All of that is completely intentional. The hitsparks are big because i want it to stand out. the hitboxes are big because the character is little and its made that size to hit all size of enemies, big to small. there very practical for there use. and even with the size of things, the characters are not cheap at all. its nice to see that he has special moves in the game he didnt have many to really be called special moves to begin with would be nice if there was a way you can call on other Skeleton warriors to call upon
Ryon Posted May 12, 2014 Author Posted May 12, 2014 the problem with other skeleton warriors is, you gotta code the AI for them and... almost everything for them. if i were to have "other skeletons" i dont want them as strikers. I want them to climb out from under the ground, move around and attack, take a few hits and die again. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Zemilia Posted May 13, 2014 Posted May 13, 2014 @ Tenryuu All of that is completely intentional. I can see where you're coming from with the hitbox. But all? Even with the music on its Drop It/Bodies Special if overlapped? (As in, if kept on being spammed, that is)
Werewood Posted May 13, 2014 Posted May 13, 2014 One more nice GH addition to the MUGEN world! By our very Boss Ryon, the XP (eXtreme Programmer) of all MUGEN'ers! "I still care to share because I believe in Sharing is Caring" - Werewood
Darklight Posted May 13, 2014 Posted May 13, 2014 the problem with other skeleton warriors is, you gotta code the AI for them and... almost everything for them. if i were to have "other skeletons" i dont want them as strikers. I want them to climb out from under the ground, move around and attack, take a few hits and die again. that is what i was thinking too becuse in the game thats pretty much what they did some what
Ryon Posted May 13, 2014 Author Posted May 13, 2014 I can see where you're coming from with the hitbox. But all? Even with the music on its Drop It/Bodies Special if overlapped? (As in, if kept on being spammed, that is) oh that. thats a accident. lol - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Kanbei Posted May 13, 2014 Posted May 13, 2014 Cool beans Ryon, gonna get this character for my guardian heroes collection.
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