Doomguy Posted May 5, 2014 Posted May 5, 2014 These things are the built-in hitsparks for anybody. They must be replaced with the defauls SP hitsparks. Sack Tapping is Bad News, kids.
0 Ryon Posted May 5, 2014 Posted May 5, 2014 ok go into the character find every single hitdef and look for "sparkno = " and maybe "guard.sparkno = " those are hitspark codes, every hitdef needs it. replace the values (looks like s8200) with a value from the fightfx.air file. (looks like = 10) - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Question
Doomguy
These things are the built-in hitsparks for anybody. They must be replaced with the defauls SP hitsparks.
Sack Tapping is Bad News, kids.
1 answer to this question
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