isdebesl Posted May 5, 2014 Posted May 5, 2014 umm just in case, do googoo64 chars works on mugen 1.0?
0 NotAGoodName Posted May 5, 2014 Posted May 5, 2014 I'm not going to test it, but the answer is almost always yes. Sometimes, characters need a dose of to fix some SFF palette issues. If a character crashes because of DisplayToClipboard states, they'll need to all be nulled out. Very easy to do with with notepad. If there's any other issue, then the author should have done a better job. And why stop at Mugen 1.0? If your computer wasn't made in the stone age, use Mugen 1.1. Even if you can't use the OpenGL renderer for some reason, you lose nothing.
0 isdebesl Posted May 5, 2014 Author Posted May 5, 2014 well i stop to mugen 1.0 because im too lazy to add some chars again, because my screenpack is just for 1.0 versions.
0 Ryon Posted May 5, 2014 Posted May 5, 2014 well... huh.. are you helped? - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 NotAGoodName Posted May 5, 2014 Posted May 5, 2014 well i stop to mugen 1.0 because im too lazy to add some chars again, because my screenpack is just for 1.0 versions. All 1.0 stuff works on 1.1. I'm too lazy to update my screenpack, too. :(
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isdebesl
umm just in case, do googoo64 chars works on mugen 1.0?
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