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shake animation


abls1
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for a screenpack?

thats different.

 

its all in the animation

 

you just basically move the frame of animation up or down, a few pixels for the animation.

 

[begin Action 190] ;P2 Team mode cursor 190,0, 0,0, 50 190,0,-1,0, 1 190,0,-2,0, 1 190,0,-3,0, 1 190,0,-2,0, 1 190,0,-1,0, 1 190,0,0,0, 1

190,0,1,0, 1 190,0,2,0, 1 190,0,3,0, 1 190,0,2,0, 1 190,0,1,0, 1

 

See here? The background is still for 50 ticks. then it moves up to -3, then down to +3, really quickly. it simulates a shake.

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 found this code

 

500,0, 0,0, 3
500,0, 10,0, 3
500,0, 0,10, 3
500,0, -10,0, 3
 
But i need to be able to stop the loop for x.seconds then start over finish and pause I want to simulate a bomb dropped so i dont want it to loop to frequent.  Please help me with this code.
 
Thanks
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