RicePigeon Posted June 9, 2013 Posted June 9, 2013 http://ricepigeon.webs.comReimu Changelog: changes from Version 2013.06.12: - Hitbox range on most normals increased. - Throw command changed to Y+Z and Back+Y+Z - Throw can now be performed anywhere on screen - Dash/Airdash shortcut changed from 2atk to A button. - Startup time on 2Z reduced by 3 frames (from 13 -> 10). - Adjusted hitvelocities of ground normals - Increased Y hit acceleration on 2Z's trip - Hakurei Amulet has new destruct effect. - Increased buffer time for most commands - Adjusted command buffer time to avoid a glitch with certain characters - Adjusted hitvels of air normals - Added preventative measure against crossups in the corner where crossups shouldnt happen - Fixed glitch in Cautionary Border that prevented combo counter from increasing. - Fixed a glitch involving win quotes against Alice Margatroid - Added Win quotes against Patchouli Knowledge and Cirno - No longer causes debug errors during victory screen in Arcade Mode - Poweradd values on normals increased - Ascension Kick: Poweradd on hit/block increased. - Hakurei Amulet: Poweradd on hit/block increased. Poweradd on whiff decreased. - Hakurei Amulet: Projectile now behaves properly against non-helper Projectiles - Dimensional Rift: Poweradd on hit/block increased. Meiling Changelog: changes from version 2013.04.27 - SSF4 Chun-li voice clips replaced with those from MvC3 - Fixed liedown animation on ground throw - Resolved issue with corner reset psuedo-infinites. - Trip Guard added to landing state from jump. - Landing state from jump now resets X velocity to 0. - Improved throw permission detection - All ground normals are no longer air blockable - C.Medium (2Y) can now be canceled into from S.Light (5X). - Air normals no longer cause Meiling to turn around if behind the opponent. - Minimum damage scaling on Lv 1 supers reduced to 20% - Scarlet Cannon: All versions now apply juggle points correctly (BUGFIX) - Searing Rainbow Fist: Can no longer be whiff cancelled from normals. - Landing State now regains control after 2 ticks - Attack Collision boxes on most ground normals extended - Hitvelocities on many normals redone. - Standing 5y animation realigned. Should now be easier to combo into. - New Winquotes added. Winposes no longer return debug errors in Arcade mode. - Can no longer cross up opponent in corner when crossup should'nt be possible. - Throw Command changed from 6z and 4z to 5yz/6yz and 4yz - Throws can now be done from anywhere on screen - Dash/Airdash shortcuts changed to 6a and 4a - Fragrant Wave: Opponent can no longer recover on hit from Y version - Fragrant Wave: No longer returns debug errors - Strike Sign "Rocs Fist": First hit animation changed. Now be easier to combo into. - Qi Sign "Fierce Tiger Strength": Juggle checking disabled for the duration. - Flower Sign "Colorful Light Lotus Flower Palm": Dash portion removed. - Increased buffer time for various commands - Searing Rainbow Fist: Minimum number of inputs required increased from 4 -> 5 - Tremor Kick: Z version crumple animation is now 6 frames shorter. Known Issues: Reimu: - None. yet.Hong Meiling: - None. yet.Alice: - None. yet.
LightFlare_Da_Realest Posted June 10, 2013 Posted June 10, 2013 I've seen a lot of Reimus but not enough Alice's. I think this is a good place to start... Do your best to become stronger. Become stronger, so you can do your best
SoknaS Posted July 7, 2013 Posted July 7, 2013 How to DL this character ? I don`t see link DL there ?
Galvatron Posted July 7, 2013 Posted July 7, 2013 How to DL this character ? I don`t see link DL there ? http://ricepigeon.webs.com/charsmugen10.htm Where "link" is highlighted or to make it easy for you: Hong Meiling : http://www.mediafire.com/download/w43lpscm31nilh8/Meiling_RP-2013-07-06.zip Reimu Hakurie: http://www.mediafire.com/download/bahgb6kkdpg0jjw/Reimu_RP-2013-07-06.zip MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
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