Xasor Posted May 29, 2013 Posted May 29, 2013 First of all thanks to nba01 for letting me use his SFF file so that I can skip cutting sprites which was a huge help. Now I know its a scaled version but hear me out, I have been waiting for someone to make some non chibi One piece sprites but they just stuck to chibi mugen. Now I will do my best to make a non chibi OP mugen character and not just any character, its Edward Newgate. I know that some OP fans tried to scale their chibi OP mugen chars so that they can fight normal size characters like hulk, spiderman etc. and I know they look weird but I saw what made them look weird its the black outline POINT #1(WHEN YOU CHANGE THE BLACK OUTLINE TO A LESS STRIKING COLOR THEY WILL BLEND IN WITH NORMAL STAGES AND NORMAL CHARS) EX. POINT #2 (THE BLACK OUTLINE IS FOR CHIBI'S TO STANDOUT WHEN THEY ARE SMALL BUT WHEN ENLARGED THEY LOOK UGLY) EX. I know that some people may not even consider this but I still will do it, An MVC styled whitebeard for mugen would be nice in my opinion I'll code it as a big character and I'll post more pics. The movelist will be here soon All my works http://xasormugen.blogspot.com/
Ganbare-Lucifer Posted May 29, 2013 Posted May 29, 2013 He is really big comparated to Hulk... needs a fix... In the shadows, I see you... -|☥|-
Laharl Posted May 29, 2013 Posted May 29, 2013 thats actually accurate hes huge in the manga and anime. bigger than hulk. @xasor so tell me do the sprites actually look like that quality in the gif normally or what? cause the images look terrible but the gif looks so smooth.
Xasor Posted May 30, 2013 Author Posted May 30, 2013 Well his animations are pretty smooth, but i admit the stance has its flaws his not perfect but i'll try my best to make normal size OP mugen possible. All my works http://xasormugen.blogspot.com/
SoknaS Posted May 30, 2013 Posted May 30, 2013 How`s big Gura Gura No Mi Power ?If he has that size !
Laharl Posted May 30, 2013 Posted May 30, 2013 your best bet would be just to resprite them then if you feel they are to small resprite them as larger characters. so no pixels happen.
Xasor Posted May 30, 2013 Author Posted May 30, 2013 LAHARL , I have no talent at all in spriting, So as long as someone would have the urge to make normal size sprites for OP, I hope they would enjoy this for now THE GIF ON MY ORIGINAL POST I THE X,Y,Z THIS ONE IS THE A,B,C WHILE THIS ONE IS THE CROUCH- X,Y,Z All my works http://xasormugen.blogspot.com/
Krypto 'SAM' saiyaN Posted May 30, 2013 Posted May 30, 2013 Awesome! I've been waiting for someone to make a non-chibi anime characters! Looking foward for this Whitebeard, good luck with your project StoneKeep 1
Xasor Posted May 30, 2013 Author Posted May 30, 2013 Sham Winchester, Happy to have some support man thanks :) StoneKeep 1 All my works http://xasormugen.blogspot.com/
Xasor Posted June 1, 2013 Author Posted June 1, 2013 Stonekeep, thanks for the support :) S0knasful, It will be epic :) BTW big progress I manage to remove the pixelation, I used a program called scale2x and its helping me alot now it looks really smooth check it out SCALE2X AND HERE IS A GIF FROM THE STAND ANIM What do you think ? BTW I planned out the movelist, feel free to suggest anything to the character, I'm all ears EDWARD NEWGATE"WHITEBEARD"MOVELIST BY XASOR STAND X - weak slash - DMG 40,0 Y - medium slash - DMG 50,0 Z - strong slash - DMG 70,0 A - weak slash - DMG 40,0 B - medium slash - DMG 50,0 C - strong slash - DMG 70,0 CROUCH X - weak punch - DMG 40,0 Y - Spear launch - DMG 50,0 Z - tornado - DMG,70,0 A - weak slash - DMG 40,0 B - medium slash - DMG 50,0 C - strong slash - DMG 70,0 JUMP X - weak slash - DMG 40,0 Y - medium slash - DMG 50,0 Z - quake punch - DMG 70,0 A - weak slash - DMG 40,0 B - medium slash - DMG 50,0 C - strong slash - DMG 70,0 THROW FORWARD + z - HELMET CRUSH - DMG 150 FORWARD + c - IMPALE - DMG 150 SPECIALS D,F,x - QUAKE PUCNH LVL1 - DMG 70,20 D,F,y - QUAKE PUNCH LVL2 - DMG 90,20 D,F,z - QUAKE PUNCH LVL3 - DMG 120,20 D,B,x/y/z - QUAKE STOMP LVL3 - DMG 120,20 D,B,a/b/c - LOB-QUAKE PUNCH LVL3 - DMG 120,20 "AFTER QUAKE PUNCH HIT" a - AFTERSHOCK LVL1 - DMG 70,20 b - AFTERSHOCK LVL2 - DMG 90,20 c - AFTERSHOCK LVL3 - DMG 120,20 HYPERS D,F,X+Y/Y+Z/X+Z = STRONG QUAKE PUNCH- DMG 250,50(PWR = 1000) D,B,X+Y/Y+Z/X+Z = TREMOR STOMP - DMG 250,0(PWR = 1000) D,F,A+B/B+C/A+C = SEA QUAKE - DMG 300,100(PWR = 2000) D,B,A+B/B+C/A+C = TREMOR COMBO - DMG 400,200(PWR = 3000) All my works http://xasormugen.blogspot.com/
Laharl Posted June 2, 2013 Posted June 2, 2013 I think a new pallete would make him look better with that smoothing personally.
Zephyr Posted June 2, 2013 Posted June 2, 2013 Hmm the lines are a bit thick. Correcting this may take a bit time.
Xasor Posted June 3, 2013 Author Posted June 3, 2013 Laharl, how bout this I turned it to black again since the pixelation is gone, what do you think ? Zephyr yeah but I'm not really good at editing sprites, believe me I tried I just use scale2x and considering the source I think It looks pretty good All my works http://xasormugen.blogspot.com/
Xasor Posted June 5, 2013 Author Posted June 5, 2013 btw, I just finished the helmet breaker throw and the quake punch level 1-3 Check it out Got the attack from Whitebeard vs lonz, you can find it on youtube and here is my take on it QUAKE PUNCH LVL3 HELMET BREAKER All my works http://xasormugen.blogspot.com/
Ryon Posted June 8, 2013 Posted June 8, 2013 So far everything your making is GODLY. Great work on him so far man this is a great addition to one piece characters! also I like your choice of filter on the sprites. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Xasor Posted June 13, 2013 Author Posted June 13, 2013 Ryon, Thanks man, and i hope I will still have the drive to make another normal size OP chars Its been 14 days since the start of the project here is the progress so far Here are the specials I'm done with them all there is left are the hypers and 1 throw, I planned to release him on my birthday but I hanged out with my friends and I just woke up with a head ache from a hangover lol anyway the pace of progress will slow down because I will be having classes again. but WB will be finished before the end of the month, here is a sneak peak NEW AIR FISSURE EFFECT QUAKE PUNCH LVL3 QUAKE STOMP LVL3 HALBERD QUAKE LVL3 LOB TO QUAKE PUNCH LVL3 All my works http://xasormugen.blogspot.com/
Zenesis Posted June 13, 2013 Posted June 13, 2013 look nice =_= looking foward for the release & good luck
Xasor Posted June 20, 2013 Author Posted June 20, 2013 Eclipse, thanks for the support man Done with the impale, and it looks pretty painful lol, I'm almost done with Whitebeard, just 2 remaining hypers and 1 ultimate I think he will be released next week, I've also turned the hitsparks to slash sparks and blood, it suits his halberd more, I've also scaled him down a bit standing atk - done crouch atk - done jumping atk - done 2 throws - done 1 - hyper done its been 21 days since the start of the project here is a preview on impale I'm also planning to make Akainu Sakazuki here is his size compared to WB, what do you think ? All my works http://xasormugen.blogspot.com/
Krypto 'SAM' saiyaN Posted June 24, 2013 Posted June 24, 2013 Eclipse, thanks for the support man Done with the impale, and it looks pretty painful lol, I'm almost done with Whitebeard, just 2 remaining hypers and 1 ultimate I think he will be released next week, I've also turned the hitsparks to slash sparks and blood, it suits his halberd more, I've also scaled him down a bit standing atk - done crouch atk - done jumping atk - done 2 throws - done 1 - hyper done its been 21 days since the start of the project here is a preview on impale I'm also planning to make Akainu Sakazuki here is his size compared to WB, what do you think ? Cool, now we have Akainu too. You great man, keep it up. Always following this project of yours.
Kyoshiro Posted June 28, 2013 Posted June 28, 2013 Great!! Finally no chibi OP chars.. :D Hope you also make straw hat crew too...
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