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Buruki One Silber by Bannana Updated (22/02/2013).


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[PREVIEW] mugen022.png   [LINK] http://www.geocities.jp/doubletrend_zeta/Silber.html     [COMMENT] Mugen 1.0 only. UPDATE LOG Quoted from Bannana

2/22/13 Update Log v1 - 2/22/13 changes http://www.geocities.jp/doubletrend_zeta/mainpage.html Under Characters > Original Karate From readme Issues Addressed: - Changed width constants (as a result: UF no longer goes through players if they are right next to you) - Fixed(?) backhop bug - Nerfed attack values for moves that are "too good" - Tweaked dampeners - Tweaked some combooblies settings - Tweaked grab command - Better dust effect added, hitsparks removed because hitsparks look ugly in general. - Forced it so you can't use quake if the earthquake is still traveling. To Do - Tweak AI (Not a huge deal though) Bugs - AI still broken: - some back hops occur through guard, bringing up the somehow missing sprite/anim thing again Buriki One system update Balance Bars complete outside of bugs. See Buriki One page or the readme on the system for the details.

OKay.... Looks cool but is gameplay is odd as hell =/ Can someone actually can play with this char?

Leaving my worries behind, feel the freedom of body and mind

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Posted

You dont mind incomplete stuff that only has few sprites n some are missing gethit & other required sprites?

 

Btw, I added the update log in the main post

 

some people want that stuff just to have it.

wahDs27.png

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