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Posts
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Posts posted by Cenobite 53
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Since there is Mutant DNA in the topic title your thought made no sense.You Know For Some Reson I Was Thing It Was The Soulcailbur One...
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Now thats FUCKING impressive!
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Reuploaded, should work now
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Fuck the def file is missing in the archive, I'll fix that tomorrow
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Since my long break in Character creating (and my old creations where crap²) I'll release an early alpha on Algol, son I can fix Problems step by step.
Quote from the readme
Algol (Alpha Version)
By Cenobite 53
http://cenobite53.mugengermany.com
Name: Algol
Origin: Mutant DNA
Platform: PC
LastUpdate: 14.11.2012
Movelist
Basics:
a - LK
b - HK
x - LP
y - HP
F + y - Grab
Specials:
D,F, LP - Lamplight
D,D, HP - Underground Attack
F,F, HK - Sparkflip
B,F,F, HP - Bulldozer
To-do-List:
- Fixing the Throw
- Adding a Supermove
- (maybe) Addin Sourcegames Hitsparks
- Adding Combos
- Adding AI
- Adding Palettes
http://cenobite53.mugengermany.com/chars.html
One problem f.e. is that the thrown char doesnt use his get-thrown animation.
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Like Merman digs a Mermaid / I dig for sure German girl My German dick is like a blade / So Im leaving all my sperm in her so have something in common / Im just gonna tell you son his pussy is a fish / mine just smells like one Normally I do actually rap but only in my native language, so it isnt that easy to come up with stuff in English
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I've read in your other Tread, that this char is @ 100%. Hm, well you didn't too much effort in it I must say. Even in his stance he is flouncing aroud. Is he nervous ? Making a complete Spriteswap is a very bring thing IMO, but if done right, it might be nice for some Collectors. But to do that right you should at least get the aleignment and Axis correct, because in this case it looks just horrbile while playing with him. New Sound woud have been nice, too. And some more Sprite editing, I mean he still has his shadow while jumping... (In general removing the shadow from all sprites, cause mugen has its own shadows). I'am not trying to offend you, just giving feedback. And on the onther hand I started shitty like this too concerning char creation
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Today I've ripped the last sprites of Algol and finished his SFF!
Here some Screenshots:
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Some Elements like his Basic and Special Moves and his ability to walk while crouching (crawl) will be like the Source but I'll change the Comands for his Specials (since they are kinda wired) and might add some custom Stuff.1. Will Deamon/Finsher have his original gameplay from Cosmic Carnage/Cyber Brawl? Or is it going to be custom?
He will be completly custom, since Dangerous Streets is nearly unplayable IMO.2. Will Tony have custom gameplay rather then his original one since the gameplay in Dangerous Streets was terrible?
Not planed until now, since I don't have that much interesst in other chars from that game + plus the Chars with light+heavy Armor would be kind of complex to make.3. Any chance that the other Cosmic Carnage/Cyber Brawl character will be made in the Future?
Where is question 4? ;-D5. Do you have a video of the Gameplay from Cheun Ha Moo Juk? I cant seem to find any of it.
I haven't seen a gameplay vid of it yet, only played it on dosbox after seeing screenshots of it, and it plays terrible -> So Allison will be Custom, too.
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Yeah, all of my current Char wips are ripped by my self (since it isn't easy to find rips of such obscure chars).your ripping them yourselves? GOD SPEED SOLIDER!
I know that I'am crazy, but I've added 3 new chars to my Wip list (see first Post: Algol, Onimalu and Tony).
But I'am very motivated, I'am working on them kinda parallel, but expact at least 1-2 Char releases this year by me.
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Thanks
Yeah Deamon looks nice, but isn't that easy to rip (or time consuming) since he has some nice fluent animations.
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For a better overview I'll make one thread for all my Char W.I.P.s besides my TMNT project.
I'am working on 3 Chars right now:
1.)
Name: Allison
Origin: Cheun Ha Moo Juk
Gameplay: 2 Button Char
Screenshot:
2.)
Name: Kappa
Origin: Shogun Warriors
Gameplay: 4 Button Char
Screenshot:
3.)
Name: Deamon
Origin: Cosmic Carnage
Gameplay: 4 Button Char (6 Button if you count the 2 Taunts)
Screenshot:
4.)
Name: Algol
Origin: Mutant DNA
Gameplay: 4 Button Char
Screenshot:
5.)
Name: Tony
Origin: Dangerous Streets
Gameplay: 2 Button Char (might get enhanced to 4 Button)
Screenshot:
6.)
Name: Onimalu
Origin: Super Fighter
Gameplay: 2 Button Char (might get enhanced to 4 Button)
Screenshot:
BTW all chars won't be too close to the source Game and might get some custom moves, but at first I'll get the basics working.
More information ist comming in the further development process.
Chars will be for Mugen 1.0
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I'am working on a Cosmic Carnage char, but wich one is still a secret 8) And sorry it isn't naruto
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Yes, those creators bring surprise releases very often. Cosmic Carnage Chars arent that easy to rip thoug, since the have got some very complex animations
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All stages have at least 2 Layers, some have more and animation. Floor is normal, no parrallax. They are pretty much close to the source.So are these single layer? Do they have parrallax?
@
MugoUrth:
Naga (Naja) has allready been converted. Brock send her to me some time ago. She isn't that good but kinda playable.
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This stage looks gorgeous! Thanks for the share
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Yeah the Colorloss is source accurate, the BG sprites are pretty crappy in the source game, so it isn't my "fault" ;D
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So WinMugen users can still use it + Mugen 1.0 is pretty much backwards compatible, so your post doesn't make much sense.Why are you releasing WinMugen Stuff?
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Name: Inca Stage
Origin: Metamoqester
Platform: Arcade
Releasedate/Update: 08.10.2012
Mugen Version: WinMugen
http://cenobite53.mugengermany.com/stages_arcade.html
This is stage release #100 by me ;D
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thanks.
With those stages I've released 99 stages, I guess no 100 should be something special then
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Name: Saturn Stage
Origin: Mutant DNA
Platform: PC
Releasedate/Update: 31.08.2012
Mugen Version: Mugen 1.0
Name: Cylic Stage
Origin: Cosmic Carnage
Platform: Sega 32X
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Stadium
Origin: Gundam Battle Assault
Platform: PSX
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: City Ruins
Origin: Gundam Battle Assault
Platform: PSX
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Leif Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Mantazz Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Matrix Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Musashi Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Orion Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Rancid Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Thugg Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Wulf Stage
Origin: Timekillers
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: UrukHai Stage
Origin: Lord of the Rings
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Legolas Stage
Origin: Lord of the Rings
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: HalfOrc Stage
Origin: Lord of the Rings
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Frodo Stage
Origin: Lord of the Rings
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Eowyn Stage
Origin: Lord of the Rings
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
Name: Aragorn Stage
Origin: Lord of the Rings
Platform: Sega Genesis
Releasedate/Update: 31.08.2012
Mugen Version: WinMugen
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Netscape Navigator 1.22
All Street Fighter 4 Stages (NES Pirate Game!)
in [ RELEASES ]
Posted
Here the direct download for the whole pack, since my Website isnt updated yet:
http://cenobite53.mugengermany.com/data/stages/sf4_stages.rar