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Posts
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Posts posted by All Things Gaming 6
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This is the attack code:
Spoiler[Statedef 200]
type = S
movetype= A
physics = S
juggle = 1
velset = 0
ctrl = 0
anim = 200
poweradd = 10
sprpriority = 4
[State 200, 1]
type = HitDef
trigger1 = AnimElem = 1
trigger2 = AnimElem = 2
trigger3 = AnimElem = 3
trigger4 = AnimElem = 4
trigger5 = AnimElem = 5
trigger6 = AnimElem = 6
trigger7 = AnimElem = 7
trigger8 = AnimElem = 8
attr = S, NA
damage = 42, 36
animtype = Heavy
guardflag = MA
hitflag = MAFD
priority = 4, Hit
pausetime = 5, 10
sparkno = S9999
sparkxy = 0, -55
hitsound = 5, 1
guardsound = 6, 0
ground.type = High
ground.slidetime = 20
ground.hittime = 20
ground.velocity = -4, -4
airguard.velocity = -2,-1
air.type = High
air.velocity = -1.4,-3
air.hittime = 15
numhits = 8
[State 200, 2]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
It's supposed to hit 8 times.
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Thanks!!! I had a blast messing around with Game & Watch.
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Just now, Superkingkong65 said:
NSFW - Not safe for work
Got it.
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I would like someone to convert Mr, Game & Watch, specifically O's edit of GIF_Mr. T's edit of NeoKamek's version: http://saltyzone.ojaru.jp/charactor/
QuoteRule 1: No NSFW stuff
What is NSFW?
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On 3/19/2016 at 5:54 PM, IDGCaptainRussia said:
this does look pretty decent, compared to the other things you've made in the past, I'll give it a go
On 3/19/2016 at 5:56 PM, All Things Gaming 6 said:What do you mean?
There's someone else called MUGENFAN as well, I think your talking about him.
On 3/21/2016 at 8:19 PM, IDGCaptainRussia said:O rly?
Ok then, yeah that guy.
Hello.
Sense my name was confusing people, I have changed my name to All Things Gaming 6.
The Mugenfan that you know made horrible spriteswaps.
I do not want to be unfairly blamed for his creations.
Thank you for understanding,
All Things Gaming
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Hello.
Sense my name was confusing people, I have changed my name to All Things Gaming 6.
The Mugenfan that you know made horrible spriteswaps.
I do not want to be unfairly blamed for his creations.
Thank you for understanding,
All Things Gaming 6
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On 11/29/2015 at 6:17 PM, {PRB} TheFclass97 said:
NOT 100% FINISHED, BUT HOPEFULLY YOU CAN ENJOY HIM ANYWAYS!!!
Luigi by N64 Mario and Warner & major editing by Me...
Make sure you read the Readme_97 file to get the full list of changes... Movelist also included...
Download link: http://puu.sh/lEJoP/6fde5f8a5f.zip
Wanna know the changes before download? Click in the spoilers to find out...
Hidden Content
Aperson98's edit has a proper Green Missile.
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The first hit is connecting, it's just that my char keeps going though the attack animation, & the other hits don't connect.
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On 12/31/2014 at 3:27 PM, BrawlTheMan said:
Wait, the author is Khanny Pham? That was Jetgoshi's pen name when he was making spriteswaps. I think it's a spriteswap of Shazzo's Bowser, because of the moveset and all the files reading "bowser" except for the DEF file. He also has bloated stats, though they are different from Shazzo's Bowser's stats. I never knew he had created a bowser jr char. I think you stumbled upon Jetgoshi's old shame.
I think someone's trying to frame Jetgoshi.
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5 minutes ago, Ryoucchi said:
Thanks! This really helped!
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I have a new pic:
Sorry if it's too big.
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Spoiler
; Stand Light Punch
[Statedef 200]
type = S
movetype= A
physics = S
juggle = 1
velset = 0,0
ctrl = 0
anim = 200
poweradd = 10
sprpriority = 2
[State 200, 1]
type = HitDef
trigger1 = AnimElem = 1
trigger2 = AnimElem = 2
trigger3 = AnimElem = 3
trigger4 = AnimElem = 4
attr = S, NA
damage = 40, 20
animtype = Light
guardflag = MA
hitflag = MAF
priority = 3, Hit
pausetime = 8, 8
sparkno = 0
sparkxy = -10, -76
hitsound = 5, 0
guardsound = 6, 0
ground.type = High
ground.slidetime = 5
ground.hittime = 11
ground.velocity = -4
airguard.velocity = -1.9,-.8
air.type = High
air.velocity = -1.4,-3
air.hittime = 15
[State 200, 2]
type = PlaySnd
trigger1 = Time = 1
value = 0, 0
[State 200, 3]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
This only hits once.
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This is my new 6-button character template.
Enjoy!!! https://www.dropbox.com/sh/kvz3xyh0v3zggr0/AAABgjak_B0SOfZ_rWmXAeRea?dl=0
- dgsgqa, ramon garcia and AxSeeker
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Just so you know, Knuckles has had at least 3 updates since the last post.
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20 hours ago, IDGCaptainRussia said:
O rly?
Ok then, yeah that guy.
I do have another char, though: http://mugenfreeforall.com/index.php?/topic/27517-knuckles-beta/
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1 minute ago, IDGCaptainRussia said:
this does look pretty decent, compared to the other things you've made in the past, I'll give it a go
What do you mean?
There's someone else called MUGENFAN as well, I think your talking about him.
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1 minute ago, NijikakuFan61 said:
I'll try it when I have the time to.
Okay, that's fine with me!
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Just now, NijikakuFan61 said:
You're welcome.
So you've tried the char?
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1 minute ago, NijikakuFan61 said:
Hey, as long as you tried as hard as you could, that's good enough for me.
Thanks, man!
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2 minutes ago, electrocaid said:
Don't forget to find sprites too ...
Oh yeah...
Can't forget that.
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Hey Hellzone, I made these sprites into a MUGEN char.
Link: http://mugenfreeforall.com/index.php?/topic/27572-symbiote-hulk/
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On 3/16/2016 at 3:15 PM, electrocaid said:
well, it's an alpha
it lack of... a lot of things
I know. I can't code specials, hypers, or projectiles.
Would someone be willing to help?
Which one should I create? 3D Solid Snake or 3D naked snake?
in [ THINK TANKS ]
Posted
Solid Snake is more popular, but there's no Naked Snake in MUGEN yet. Hmm... tough choice...