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cultistofvertigo

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Everything posted by cultistofvertigo

  1. What do you mean not working? Can you not see them on the select screen? Is there something wrong with them once the round starts? It'd be easier to help if you could be specific about what the problem is.
  2. I'm trying to make a move that shrinks the opponent. I've used AngleDraw, which works, but as soon as they do anything they pop right back up to original size. I'm looking for this to be consistent for a set amount of time, and I also want an associated decrease in general attack power, which at the moment I haven't even attempted figuring out because the shrinking part is kinda the main focus, and I'm still stumbling over it. I've been trying to look at characters which change colors as an example but they're either not applicable or I'm not understanding the code as well as I think I am, and I can't think of very many characters who even do this.
  3. There's a theory goin' around that the golden apples from greek mythology were actually oranges. You know, sort of like how the qilin was a giraffe. I've never understood the chocolate + oranges thing, just tastes weird to me. :/ Is that little emoticon thing holding a knife? I'm confused about what kind of emotion I'm supposed to glean from that. .-.
  4. I was under the impression that the only Armadon floating around out there was a buggy, unfinished mess, less developed that Sauron (hence why I'm working on Sauron rather than Armadon), is that wrong? Because Armadon is way cooler than Sauron. Spinning Death all night long~
  5. No one reads introduction threads. I could say really anything at all in this post and no one would ever read it. Like nuclear launch codes. Started messing with mugen again about a week or two ago. Started KOTM1 Geon from scratch, couldn't finish it because there's no way to get the sound effects as far as I know. I edit everything before I use it, of course, and I've got a handful of MK ninjas I kinda patchworked together too. Like Cyber Sub-Zero and Human Cyrax, you know that sort of thing. So that's the deal, I've never released anything but I've been kind of learning by doing. Um... oh, and my user name, "cultist of Vertigo," intends Vertigo as a proper name, you know, from Primal Rage. It's my favroite game of all time, Vertigo being my favroite character, so that's how that happened. Actually, I kinda only made this account to make my progress on Sauron public, but I guess there's always a chance I could stick around. I'm probably also going to have to be the one who makes the stages from Primal Rage, since no one else seems willing to lift a finger on that topic. In case someone actually does read this, here's a question to provoke a response: which is better, apples or oranges?
  6. Would anyone happen to know if there's a censored or PG version of Kuromaru? I'm all about weird, creepy eyeball monsters, not so much into the explicit pornography thing. I've done a fair amount of searching around but so far the only thing I've come up with are youtube videos that edit the gross stuff out. I'm really, really, interested in not having to make such an edit myself.
  7. So I've been working on Sauron for the past couple days. Most of that time was spent realigning and renumbering sprites so they make sense and work, but I feel like the alignments could still use some tweaking. I only started working on the attacks today, and most of it is copypasted from Lord Sinestro's Diablo, as I was running thin on patience. So far, all his basic attacks, plus three variations of Stun Roar and Primal Scream are done. Some things: 1. There are two animations, the jumping low quick and standing heavy hit ones, that for some reason play twice. I don't know what's causing this. 2. Primal Rage is kind of halfway between the 90's fighting game nonsense and SSB, where all special moves are one of four two button combinations and a direction, but the "direction" is a ridiculous stupid 90's fighting game input instead of just, you know, Up+B or something. For people who's favroite game isn't Primal Rage, this can be a bit of a memory strain, so I've been doing this thing with all my PR characters where it's just a single direction but the same buttons. Which means... Stun Roar Fast = F, a+x Stun Roar Slow = F, b+y Stun Roar Obnoxiously Slow = F, c+z Primal Scream = D, a+x But I'm having a recurring problem where this doesn't seem to work right. Each command is coded twice, like, for primal scream it's: /a, /x, ~D and /D, a+x But it only seems to work when you're holding the buttons then press the direction, not the other way around. This isn't universal, Vertigo's commands seem to work both ways, but the other characters are kinda iffy. Sauron has this issue for every special move, and I don't know what's causing it. My first guess is that I'm notating the command wrong, but "/D" means hold down, does it not? Other than that, everything's done just in a really ramshackle way. I'm gonig to just keep working on this and ignoring the above mentioned issues for the moment, so if anyone has any idea what's causing these things I'd really appreciate them speaking up. p.s. I'm really not happy with the sixth palette, I tried to make it a little more distinguishable from the PR1 3rd palette, but it just kinda looks weird. Anwyas, here's the link: https://www.mediafire.com/?asva6mfvf26grho
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