Jump to content

DarkWolf13

Author
  • Posts

    1,071
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    DarkWolf13 got a reaction from gui0007 in [3DS] Project X Zone 2: Brave New World   
    M. Bison's been confirmed as a Rival Unit via Opening movie and now he's seen in a screenshot speaking with Saya and Sheath on the bottom right. On the opposite side... T-elos from Xenosaga is back as a Rival Unit.
    https://www.youtube.com/watch?v=RICqM39QGfs
    [
  2. Upvote
    DarkWolf13 got a reaction from Scrombo in [3DS] Project X Zone 2: Brave New World   
    M. Bison's been confirmed as a Rival Unit via Opening movie and now he's seen in a screenshot speaking with Saya and Sheath on the bottom right. On the opposite side... T-elos from Xenosaga is back as a Rival Unit.
    https://www.youtube.com/watch?v=RICqM39QGfs
    [
  3. Upvote
    DarkWolf13 reacted to Galvatron in [3DS] Project X Zone 2: Brave New World   
    ..... You mean SEGA/CAPCOM/NAMCO-BANDAI/NINTENDO  
    LOL! XD just fooling around
    but I get what you saying that be awesome if they pull it off.
     
    More likely he should be just as if Hsien-Ko be in then Lord Raptor is in as well.
  4. Upvote
    DarkWolf13 reacted to Kazagami in Marvel Versus Capcom 2 Stages   
    [STAGE & DOWNLOAD]
    SECTION 1 - STAGES BY EXSHADOW

    Abyss Lair
    (Winmugen+ & 1.0 / 640x480)
    Download
       

    Airship (Night)
    (Winmugen+ & 1.0 / 640x480)
    Download
     
    Arctic Sea
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Clock Tower
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Clock Tower (Snow)
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Clock Tower (ALT)
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Desert
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Desert (ALT)
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Factory
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Forbidden Cavern
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Swamp
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Swamp (Day)
    (1.0 / 640x480)
    Download
     

    Training Room
    (Winmugen+ & 1.0 / 640x480)
    Download 
     

    Underground Cavern
    (Winmugen+ & 1.0 / 640x480)
    Download
     
    SECTION 2 - STAGES BY JAFAR

    Airship
    (Winmugen+ & 1.0 / 640x480)
    Download
     
     

    Circus Carnival
    (Winmugen+ & 1.0 / 640x480)
    Download
     
    SECTION 3 - STAGES BY DAKANGEL

    Glacier Ride
    (1.0 & 1.1 / 640x480)
    Download (Low-Res) - Download (Hi-Res)
     

    River Ride
    (1.0 & 1.1 / 640x480)
    Download (Low-Res) - Download (Hi-Res)
     
    SECTION 4 - STAGES BY SPAN

    Clock Tower
    (Winmugen+ & 1.0 / 640x480)
    Download (Low-Res) - Download (Hi-Res)
     

    Underground Cavern
    (Winmugen+ & 1.0 / 640x480)
    Download (Low-Res) - Download (Hi-Res)
     
     
    SECTION 5 - STAGES BY OTHER AUTHORS

    Swamp by MackX
    (Winmugen+ & 1.0 / 640x480)
    Download
       

    Underground Cavern by Harsh
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Training Room by Flamekyo
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Training Room by Nobuyuki
    (Winmugen+ & 1.0 / 640x480)
    Download
     

    Training Room by Shwa
    (Winmugen+ & 1.0 / 640x480)
    Download
     
    [COMMENTS]
    Just putting these great stages together to make it easier for people who wanted them. Enjoy!
    Known Missing Stages: Training Room by Awman.
  5. Upvote
    DarkWolf13 got a reaction from Galvatron in [WiiU/3DS] Who you voted for being the next Character DLC for SSB WiiU/3DS? (Final Opinions)   
    He said IF there's gonna be ANOTHER SSB game.
  6. Upvote
    DarkWolf13 got a reaction from gui0007 in [3DS] Project X Zone 2: Brave New World   
    SUPER EXCITING NEWS!!!!!
     
    Confirmed units
    Paired:
    - Chrom & Lucina from Fire Emblem
    - KOS-MOS & Fiora from Xenosaga & Xenoblade respectively
  7. Upvote
    DarkWolf13 reacted to Galvatron in [WiiU/3DS] Who you voted for being the next Character DLC for SSB WiiU/3DS? (Final Opinions)   
    [Topic-bump]
    Well we got about a week-&-a half before for the Smash Ballots is done. so if anyone else has any final thoughts or considerations feel free to do so.
    After October 3rd I will keep this topic open for final opinions for the ballot winner(s) afterwards I will tell the MFFA Admins. to Lock this topic So all further SSB4 conversations will be posted back here: http://mugenfreeforall.com/index.php?/topic/9833-wii-u-and-3dssuper-smash-bros/
     
    ...just giving everyone a heads up. :-)
     
     
  8. Upvote
    DarkWolf13 got a reaction from Galvatron in [3DS] Project X Zone 2: Brave New World   
    SUPER EXCITING NEWS!!!!!
     
    Confirmed units
    Paired:
    - Chrom & Lucina from Fire Emblem
    - KOS-MOS & Fiora from Xenosaga & Xenoblade respectively
  9. Upvote
    DarkWolf13 got a reaction from Galvatron in [Gen7] Pokemon Sun & Pokemon Moon discussion thread   
    They probably release those moves... but they need to make the game first, which I have no doubt they're doing so without letting the public know. Hopefully they can at least add the Battle Frontier instead of the stupid Maison again and PLEASE CHANGE THE DAMN MOVESETS ALREADY!!! Most of the Pokemon from Gen 1-5 know most moves since the the Battle Subway.
  10. Upvote
    DarkWolf13 got a reaction from gui0007 in [3DS] Project X Zone 2: Brave New World   
    Checked for new updates and these chars are confirmed/returning
    Paired
    - Zephyr & Vashyron from Resonance of Fate
    Solo
    - Captain Commando from game of same name
    - June Lin Milliam from Star Gladiator
    - Heihachi from Tekken
    - Segata Sanshiro from the Sega Saturn ads
    - Leanne from Resonance of Fate
    Rival
    - Zagi from Tales of Vesperia
    - Shturm Jr from Capt Commando
    - Druk from Capt. Commando
    - Shadow from Space Channel 5
    - B. B. Hood from Darkstalkers
    - Vector from Star Gladiator
    - Azure Kite from .hack
     
  11. Upvote
    DarkWolf13 reacted to RAHLONNIR in Lord Beerus/Bills DBZ WIP - BETA released 8/3/15   
    Lord Beerus WIP

     
     
    BASIC ATTACKS
    RUSH SPECIAL
    Things you need to know
    Movelist is 6 button style the x,y,z/a,b,c from stand to crouch combos etc.
    Just added a few moves like rolling while down by using forward or backward
    Recover in air using up
    Z is the power attack and also the launcher while crouching
    Grab is fwd/back z depending where you want to throw
    Credits to Ploaj awesome sprites man
    BETA 8/3/15http://www.mediafire.com/download/9k9ib3gntznvsvf/LordBeerus.rar
  12. Upvote
    DarkWolf13 reacted to SSBKing65✯ in DarkWolf13's MvC2 S.B.P (Cable & Tsunamidusher Released, 1 Custom WIP)   
    So you're discouraged because of your failed conversion, everything isn't always going to come out perfect. And it's good that you started with the most important chars who needed fixes 1st. I don't know a whole lot about making characters but learn from your past mistakes and turn them into solutions that solve your problems. Don't be sad if someone made a better version, when you release it, people will love what you did because it's your work. Try to focus and be confident about your conversions and potential, I believe you could even convert the most unexpected and obscure characters if you could DW13. 
  13. Upvote
    DarkWolf13 got a reaction from SSBKing65✯ in DarkWolf13's MvC2 S.B.P (Cable & Tsunamidusher Released, 1 Custom WIP)   
    I started this project when I managed to add Mouser's coding on WereGarurumon and Morrigan and they turned out well, plus, there was never a decent MvC2 styled Morrigan out there. I lost confidence because of the stuff with Cloudius' Cable such as too detailed hitboxes... and I checked against Whiplash's and Whiplash's better... so I listed the Cable I did as a failed conversion... which was a blow because I've failed once but I was hoping not to fail again.
  14. Upvote
    DarkWolf13 reacted to SSBKing65✯ in DarkWolf13's MvC2 S.B.P (Cable & Tsunamidusher Released, 1 Custom WIP)   
    I've been looking for chars and stages and other things, I forgot to tell you about your BBH, I got some of your other conversions but this one's my fav. She has some glitches with her standing state after the gun special and her animal friends disappear in the 2nd round, but I love her gameplay. Here's a video I made to showcase her. I'm not too good in the combo department but she's a wonderful conversion to have. 
  15. Upvote
    DarkWolf13 reacted to SSBKing65✯ in DarkWolf13's MvC2 S.B.P (Cable & Tsunamidusher Released, 1 Custom WIP)   
    Those bugs don't bother me too much, and you do this because it's your destiny, you loved the game and you wanted support. You started coding, adding new features, and your passion for MVC2 is what got you here today, don't lose hope in what you can do, DW13. I'm just concerned because you don't' have enough confidence, I think I could help you regain your ambition but why are you so discouraged about this project? You should be proud. I'm shy, but confident in what I can do as a person, you should have that confidence. I asked you myself, how'd you start this project? And I apologize as I haven't been giving some feedback on this.
  16. Upvote
    DarkWolf13 reacted to Galvatron in Sceptile by Jetgoshi and Dylanius9000   
    I know you are being sarcastic about it Dylanius but Rice is just helping out what you and Jetgoshi need to do to make the character more better.  :-P
    I admit this Sceptile is awesome you just need to fix some bugs that Rice and Genesis mentioned.
    I'm glad to see more better pokemon characters made for mugen like this.
  17. Upvote
    DarkWolf13 got a reaction from SSBKing65✯ in DarkWolf13's MvC2 S.B.P (Cable & Tsunamidusher Released, 1 Custom WIP)   
    IMPORTANT
    Due to having already up to 30 fighters already released. I will continue with the project at Guild and keep giving you heads up of who I released and whatnot. But I will NOT lock this thread.
    You can still post about the project here but to see the up-to-date list, check the link here:
    http://mugenguild.com/forum/msg.2124111
     
  18. Upvote
    DarkWolf13 reacted to thebestmlTBM in CS-X-TBM Greninja (BETA 2 UPDATE Release)   
    GRENINJA
     
     
     
     
    This is a Preview Showcase of a Ninja Pokemon, Greninja. This Greninja characters will have 4 Languages (English, Japanese [Gekkouga], French [Amphinobi], German [Quajutsu] in the config txt) Unfortunately the 3 Style Selection feature will be disabled in the BETA. but don't worry, it will be enabled again in it's Final Release.   It even include a Unique Tactic Move, Double Team. (2 UT Points)   the update will be listed below ---------------------------- ---------------------------- UPDATES Added in Beta 2 - All 3 Styles such as SF4, KoF2001/2002 and MVC Styles were Removed due to Many Megabytes, so I had Caillou lower the bytes.
    - Added+Edited the On-Wall Jump (Thanks to his little brother's Advice)
    - All Errors are all Stablized in the entire codes, But Deprecations are not.
    - Secret Raging Ninja Attack now Becomes Ash-Greninja Ninja Attack (Better than Secret Raging Ninja Attack)
    (There, ENOUGH WITH BETTER NERF GRENINJA JOKE CRAP!!)
    and plus, Ash Greninja Sprites Added
    - Added All 4 Language Support for All of you People if you can't Understand, Including for you folks in Quebec
    - Phantom.of.the.Server was right, Elecbyte's Default Gravity was Floaty as Heck, so he changed it to be a Correct Gravity.
    - Config File Extended
     Greninja's XY Cry Sound Is Avalable in Configuration
    - Compatable with Goku Z2
    ---------------------------- DOWNLOAD http://www.mediafire.com/download/obfucqccurs9vnv/CS-x-TBM-Greninja_BETA_2.zip ---------------------------- A Special Thanks to MazakuHQ on deviantArt for the sprite. and CaillouStrawberry for the coding and Screenshots.
  19. Upvote
    DarkWolf13 reacted to Lord Batros in *Guys* come one moment please.   
    best advice i can give u as someone who is married , 
     
    Be Yourself, dont be rigid & try to put yourself as someone else or as the person u think she wants u to be , & if she invited u, offer to pay, but give her a chance to, if shes as sensitive as u say she is ( like my wife was & still kind of is) she might be insulted if u just come out & be like i got this ,but just talk to her,how u have online ( i met my wife in yahoo metal/punk Chatroom 6 years ago) ... after a few months of talking we met in person,were married a few months later & have two kids now , so ...........it sounds cheasy , But just be u, which is the person she likes 
  20. Upvote
    DarkWolf13 got a reaction from Uncle Dante in MFFA's Ask a User Thread (Ask OxyontheWolf)   
    When I began to study the MvC2 coding on certain characters and I thought I try it out. First conversion was WereGarurumon by the TGM. Then a couple of years later, I stumbled into Mouser's characters and compared to the source play style, they play so close and I began to study how he does it and see if characters are compatible with the coding. First few characters were a total success and I was thinking I should make a project out of it. I loved MvC2 to death and while I was playing the source game, I was thinking I should study the Tag System that REDHOT put on Norimaro. So I studied it for a while and did a lot of experimenting. After a while, I tried it out with Assists first and it turned out successful. Later on, I took it to the next level and began to experiment a Snapback, Counter and X-Over Combination OUT OF SCRATCH. The X-Over, Snapback and Counter used in the project, the coding is mine, no one else. After testing it out, I tried it on 2 fighters and I couldn't believe the results... it felt like they're in the source game and thus, it inspired me to finally start my project and I was so thrilled I went through so many paths trying to find a way to get myself into action and I finally did and made a public release of a long-time private character I made, whose creator of the sprites have given me permission to use his sheet for MUGEN. I'm happy and proud to have started this project and happy to have gotten support.
  21. Upvote
    DarkWolf13 got a reaction from SSBKing65✯ in MFFA's Ask a User Thread (Ask OxyontheWolf)   
    When I began to study the MvC2 coding on certain characters and I thought I try it out. First conversion was WereGarurumon by the TGM. Then a couple of years later, I stumbled into Mouser's characters and compared to the source play style, they play so close and I began to study how he does it and see if characters are compatible with the coding. First few characters were a total success and I was thinking I should make a project out of it. I loved MvC2 to death and while I was playing the source game, I was thinking I should study the Tag System that REDHOT put on Norimaro. So I studied it for a while and did a lot of experimenting. After a while, I tried it out with Assists first and it turned out successful. Later on, I took it to the next level and began to experiment a Snapback, Counter and X-Over Combination OUT OF SCRATCH. The X-Over, Snapback and Counter used in the project, the coding is mine, no one else. After testing it out, I tried it on 2 fighters and I couldn't believe the results... it felt like they're in the source game and thus, it inspired me to finally start my project and I was so thrilled I went through so many paths trying to find a way to get myself into action and I finally did and made a public release of a long-time private character I made, whose creator of the sprites have given me permission to use his sheet for MUGEN. I'm happy and proud to have started this project and happy to have gotten support.
  22. Upvote
    DarkWolf13 got a reaction from Galvatron in MFFA's Ask a User Thread (Ask OxyontheWolf)   
    When I began to study the MvC2 coding on certain characters and I thought I try it out. First conversion was WereGarurumon by the TGM. Then a couple of years later, I stumbled into Mouser's characters and compared to the source play style, they play so close and I began to study how he does it and see if characters are compatible with the coding. First few characters were a total success and I was thinking I should make a project out of it. I loved MvC2 to death and while I was playing the source game, I was thinking I should study the Tag System that REDHOT put on Norimaro. So I studied it for a while and did a lot of experimenting. After a while, I tried it out with Assists first and it turned out successful. Later on, I took it to the next level and began to experiment a Snapback, Counter and X-Over Combination OUT OF SCRATCH. The X-Over, Snapback and Counter used in the project, the coding is mine, no one else. After testing it out, I tried it on 2 fighters and I couldn't believe the results... it felt like they're in the source game and thus, it inspired me to finally start my project and I was so thrilled I went through so many paths trying to find a way to get myself into action and I finally did and made a public release of a long-time private character I made, whose creator of the sprites have given me permission to use his sheet for MUGEN. I'm happy and proud to have started this project and happy to have gotten support.
  23. Upvote
    DarkWolf13 got a reaction from Galvatron in [WiiU/3DS] Who you voted for being the next Character DLC for SSB WiiU/3DS? (Final Opinions)   
    Hey! Let's not derail this thread here!
  24. Upvote
    DarkWolf13 reacted to Kazagami in Robocop (Remake) by RyouWin released (08/01/2015)   
    http://ryouwin.smeenet.org/
     
  25. Upvote
    DarkWolf13 reacted to Trinitronity in [WiiU/3DS] Who you voted for being the next Character DLC for SSB WiiU/3DS? (Final Opinions)   
    Gah, put that abomination of a video thumbnail inside a spoiler! My innocent eyes! They burn!!!
×
×
  • Create New...