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Darkflare

Evaluator
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Posts posted by Darkflare

  1. I didn't mention any "Nice Char +1" is a must; rather, I just want every MFFA reviewer not to piss the reviewed off on purpose. You see I also pointed out some "Room for update" right? In my text I didn't use strong words like "your car sucks dinosaur toes because it can throw two(2) ninja-stars in a row.", "can I unsee your car when I saw some MUGEN debug flood?", "hey stop your MUGEN'ing now!",....etc. You know what? Use of respectful and insulting text can kill the world. I didn't say you can't criticize, but when you criticize, please use the least insulting language. There is also "Sucky Char +1" as opposed to "Nice Char +1" and you can see the difference.

    My personal stance is to attack the creation by any means necessary without attacking the creator. I think it has been quite effective.

    Sorry but I can't help it. It is because I am the same type as chuchoryu. I also want MUGEN Pro's to be willing to fix my MUGEN stuff. I asked for it when I was still in MFG/MI, and you might have had already known my result if you came across with my drama over there.

    Well, you should. That mentality is wrong and is just an obstacle in your way. If you want to improve, you need to ditch it. Nobody is going to fix anything for you, you have to do it yourself. Ask for help in figuring out stuff if you must, but everything relies on you in the end.

    Hey I already mentioned it was my first time reviewing a MUGEN content. I have no such experience before.

    More importantly, if I had to do my first review that deep.....deep enough that I had to list out every bit of findings with reference to all MUGEN code-wise sctrls, triggers logic and redirections, CNS structure coherency, values assignments conflicts, maths. used (I am bad at maths.)...............then I am sure it would be a very lengthly boring MUGEN review to most MFFA non-MUGEN creators/authors. That was why at the end of my "Room for update" I mentioned "* I don't include MUGNE code-related feedback (i.e. Clsn boxes, animations, HitDef values, custom states) here.......". Everybody else can include as much MUGEN code-related text as they want though.

    I opened this topic not only for me to post MUGEN review; rather, I hope it can encourage other MFFA'ers to give useful, not insulting MUGEN reviews. And didn't you see my sentence in my previous post => "I am sure there are many good reviewers/feedback givers who can/must do 120x better job than my mere first trail."

    That implies/refers to some expert MUGEN reviewers/feedback givers like you and the old CAN.

    And that's why I'm telling you to put more detail. No, you don't need to post coding tidbits and I'm not expecting that in a review and you certainly don't need to know any coding at all to state that "X move should do more/less damage.", "Y move should be more safe/unsafe.", etc.

    concentrate on learning to code A.I. ass pigeon

    Your Terry's AI sucks, btw

    And I could probably beat you in any Fatal Fury or KOF in a Terry Mirror Match

  2. Whats really good with you dorkflare? that hard on you have for what was said in my sig is crazy bruh. you act like that was for you or something. has nothing to do with you. BUT it does apply to people in the community like you though. so im glad it annoys you. makes me chuckle actually

    I know it wasn't meant for me. But that particularly quote of yours perfectly describes your priorities in making a "good" character.

    -Mugen isnt built for one set way of coding & creating (its a free style engine) if it was then everybody character would be the same. thats a fact. i created the character my way. no one elses. i could have copy and pasted entirely what vyn did or warasuki23, or what MR fong did since the start of it all with their terry but i didnt.

    I'm aware.

    i started from the bottom and challenged myself to make something cool and different about it in my way. Where is it made in stone a character shouldnt have that many hyper triggers and DIFFERENT at that? you made that rule up?

    it's in basic gameplay fundamentals 101

    i have tons of characters and some of the most popular have way more than that.

    The fuck kind of characters you DLing?

    i explained and proven this before "same 10 supers but on different damage levels". for reason some folks intellect dont go to the top far enough on that to spot and say gee maybe 3 or 5 is enough? all different. different levels 1-3 or 5. thats it.

    Yea, some games have it like that, but SFA and KOF are the ones I know that have it like that. But eh...

    Its a "Custom" personal edit like 98% of the characters out there man. you act like i made a crime when almost the entire community is guilty of almost the same creative habits.

    98% of normal well made characters DON'T have 10+ supers

    -As for the review i can care less about it. i been read it. youre late. thats his opinion and to be frank i see he doesnt pay attention to updates so i can care less what he said.

    a.k.a "It wasn't blind praise, so it wasn't a good review."

    what i did in my characters basic CLSNs for example is pretty much the same thing Vyn,warasuki23 & Reza did in theirs. still till this day people love their terry versions. so i cant feed into what that dude is saying over there.

    That's now what I remember seeing last time I touched your Terry.

    -Lastly, give blind praise? do you know what that means? did you see me insinuating that? no i asked for borewoods opinion because one hes created more than enough characters and two he has a decent amount coding knowledge to point out some things im aware of that i can probably ask on how to fix better or maybe he can point out some things i didnt see that i should fix. thats the point of me asking him^^

    Yea, I know what blind praise is and that's all you really seek. I gave you feedback and you blew up on me. Other people gave you feedback and you blew up on them. Kindly stop spewing out that bullshit lie that you're seeking feedback because everyone who has told you what's wrong with your Terry has been told to go fuck themselves by you because they went against your "creativity".

    Now i want to see who looks at these comments and see who stands for a better cause as far contributing to the matter getting better and not worse because right now it just looks like youre flame baiting again as usual^^

    but again Demonkai is the bad guy for some reason im sure for speaking his mind smh

    And your attitude is shit. I ain't no saint either, but holy shit do you blow up,.

  3. No offense wood, but I feel the need to comment on a few things on your review

    Only one note: please treat everybody and his/her/its MUGEN works with respect.

    Just a very simple note! MFFA'ers can surely do it! f529a952.gif

    Come on, Wood. Don't start with this, especially since that's often misinterpreted as only give Nice Char +1

    chuchoryu mugenized his version of a NES Ryu Hayabusa. Like most of his MUGEN releases, people just keep

    e-bullying and e-haunting him for an accuse: "you never finish any of your MUGEN works!". Why the constant accusing

    and bashing to a MUGEN enthusiast like chuchoryu? If you can help fix his MUGEN works, then you can try to help him

    out by doing so! In this of his Ryu Hayabusa NES case, Duck@ss seemed to be the only one who cared.

    Because Chuchonryu never does finish anything he makes. When was the last time ANYTHING he made wasn't a beta? He deserves all the flak he gets. Why don't we help fix his stuff? Because that's not our responsability, that Chuchonryu's own responsability. You're basically saying that it's ok to shoot for mediocrity because someone else can make it better for you. That's not how it works and you definitely won't get far in life with that mentality. It's rather lucky that duck@ass even bothered to edit it.

    - Please stop e-bullying and e-haunting and e-bashing chuchoryu and his MUGEN works.

    You can any time do what Duck@ss did to help chuchoryu out.

    See above

    And you should really go into more detail on your review, it's too barebones as is. All I got was Ryu is fast and has his Ninja Gaiden moves, without proper explanation on how each move works and the most effective way to use them....or even if the move is balanced or has some glaring flaw.

    @borewood:

    Ill give you a challenge. review my legendary terry bogard. i want to hear what an experienced coder and creator whos put out more than enough characters has to say^^ Bugs found & opinions.

    By review, he really means give blind praise to it.

    He probably "conveniently" forgot this review anyway because it wasn't blind praise.

    spec pics n such are fine. He still isnt perfectly fixed and i dont plan on having him perfect for everyone. im not perfect and im not

    into accuracy. that wasnt my goal

    Your goal was to bloat your Terry with as many moves as possible using every move he ever had in every game and anime movies and other moves you made up with no regard to any semblance of proper gameplay. And don't say I'm wrong when you specifically have "lots and lots of fucking supers so what?" as a PERSONAL QUOTE OF YOURS.

  4. Keep The Video's out of the Release Topics unless its to show a Bug, not to mock or antagonize or  anything like that, if u know what the bugs are/ problems then give a detailed list of them to  Jarro77,so he can fix / modify the character if he wants to 

     

     

    Jarro77, i apologize ,it wont happen again 

     

    keep up the good work  & nice job updating your release i look forward to the Final version 

    When you're done jumping the gun without thinking, you will see that the video I posted DID have a bug.

    And Jarro would rather flame you and tell you you editted his character to make him look bad than actually put any effort.

  5. Sorry but I think your statement contradicts itself - if a custom MUGEN Ryu feels like the source game Ryu then how can it be called "custom"?

    If you think my statement contradicts itself, then you've clearly have not played enough fighting games.

    Play SF2 Ryu, play SFA Ryu, play SF3 Ryu, play CvS2 Ryu, play SF4 Ryu, hell...throw in MVC Ryu in there too. Yes, you have to adapt to different properties and system mechanics in each game, but if you play Ryu in any of them plenty enough, you will still feel familiarized with Ryu in any other, even if it's the first time you've played it. No matter what game, Ryu still "feels" like Ryu.

    A custom version is still possible to have the right feel to it. PotS Ryu is custom and he still managed to make him feel like Ryu in the official games.

    In contrast, if you make a Ryu but give him stuff he never had or is out of place then yea, you made a custom Ryu, but he doesn't feel like Ryu anymore,

  6. I'm l Ike the rare enemy on an rpg. You kust complete certain events before I show up.

    That's secret bosses. Rare enemies just require you to be lucky for them to show up.

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