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Niitris

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Posts posted by Niitris

  1. Thanks for the support, I appreciate it.

     

    - It was for compatibility reasons, guess I should've stated that. Even with that said it makes sense for Psycho Shoot; it'd end up defeating the purpose of being a juggle move. (fixed)

     
    - Coding oversight. (fixed)
     
    - My controller broke right at the end of development so I couldn't get a true gauge on how hard it was to do. The command you listed feels too easy imo, but better than the alternative I suppose. (fixed)
     
    - I decided to use just state 5201 instead, though now I'm seeing why 5200 exists. (fixed)
     
    - More oversights (I knew Psychic Teleport can be cancelled into), rather careless on my part. (fixed)
     
    - From what I found hit and block stun is the same per say, but the hit pause times are different which is what gives them different recovery times. Projectiles work the same as grounded heavy attacks, of course without the player hitpause. Didn't know about the CD guard time though. Same for Jumping heavy attacks on block. (fixed)
     
    - Seems to be a one frame delay from what I checked. Even though Mugen says she regain control on frame one, no other actions can be performed until frame two (which would act as that one frame delay). Best way I could replicate it, feel free to correct me if I'm wrong.
     
    - One thing I just caught myself is not being able to regain control during the Provocative Action at some point. (fixed)
     
    Made a new upload with the problems fixed.
  2. This is actually an update of a previous release, though I'd say it's more like a revamp. Re-did tons of code and went in a different direction gameplay-wise. Tried to emulate the source as much as I feasibly could. System is basic and isn't based any particular game (nothing like Max Mode or Dream Cancels). A handful of properties (and damage data) are taken from '98 because '99 isn't exactly the ideal game and whatnot.

     

    giEBer4.png

    gsZomQA.png

    87RYsgw.png

     

    Throws:
    Psychic Throw                 F+HK
    Bit Throw                        F+HK
    Psychic Shoot                  F+HP/HK (in air, near opponent)

    Command Moves:
    Renkan Tai                        F+LK
    Phoenix Bomb                   D+LK (air)
    Triangle Jump                   UF (when not facing corner)
                                           UB (when facing corner)

    Specials:
    Psycho Ball                        QCB+P
    Phoenix Arrow                   QCB+K (air)
    Psycho Reflector                QCB+LK (ground)
    Neo Psycho Reflector         QCB+HK (ground)
    Psycho Sword                    DPF+P
    Psychic Teleport                QCF+P (ground/air)
    Psycho Shoot                    HCF+P

    Desperation Moves:
    Shining Crystal Bit               HCB,HCB+P (ground/air, press 2P+2K to cancel)
    - Crystal Shoot                   QCB+P (hold P to delay)
    Phoenix Fang Arrow            QCF,QCF+K (air)

    Super Desperation Moves:
    Shining Crystal Bit               HCB,HCB+2P (ground/air, press 2P+2K to cancel)
    - Crystal Shoot                   QCB+P (hold P to delay)

     

    Download here and enjoy.

    http://www.mediafire.com/download/3dtif11y5kkg311/athena_99.zip

  3. Stop stealing my posts. >:[

     

    Nah I really don't care. Yeah, I actually have an account here, posting this one time before I forget to log in for about 2-3 months.

    Please be more like Budokai. Not big on creating characters for these type of games, but I'll change my tune if they allow for female saiyans.

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