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Posts
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Everything posted by sтαя∂υsт cяυsα∂εя
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http://mugenguild.com/forum/topics/mvc-guile-released-150961.0.html
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http://www14.atpages.jp/flowrallia/ggheart.html
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KFM is not OP, not at all
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Finally Ripped them lifebars
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Werewolf released by L.C (27/05/2013)
sтαя∂υsт cяυsα∂εя replied to sтαя∂υsт cяυsα∂εя's topic in [ 2013 ]
Nope, that'll scale it in a weird way -
Another alternative, make it that whoever posts in random chatter topics wont increase their post counts (for spammers & people who like to just randomly post replies). Or have a rule that topics in the random chatters that reach a certain amount of replies, lets say.. 1000 or 2000 replies will be closed, deleted and a new one is created. Example: "Touhou Wars" topic reached 2016 replies, said topic is deleted & the one who deleted it creates a thread called "Touhou Wars V2"
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Wipe clean all weird/duplicates/ignorant/nonsensical topics, or anything u think is redundant. Like that Role-Play thread me, Colt & Bruce used to spam on back in the day lol
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Werewolf released by L.C (27/05/2013)
sтαя∂υsт cяυsα∂εя replied to sтαя∂υsт cяυsα∂εя's topic in [ 2013 ]
In the DEF files of the characters, add localcoord = 426.66,320.25 under pal.defaults. -
Werewolf released by L.C (27/05/2013)
sтαя∂υsт cяυsα∂εя replied to sтαя∂υsт cяυsα∂εя's topic in [ 2013 ]
A friend sent it to me back in 2010, its a WIP by Metal_Shadow -
http://www.2diyer.com/thread-40045-1-1.html https://skydrive.live.com/?cid=6336DCAFFA68CCB7&id=6336DCAFFA68CCB7%21112
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Being simple lol
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http://www.mediafire.com/download/qbj8vk6k9ie8hg3/youhei.zip
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For 4:3 users, its still MUGEN 1.1 only; I need to come up with Round anims n such now
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Alex Kidd by OrochiWeapon2000 released 5/20/13
sтαя∂υsт cяυsα∂εя replied to Phantom Blood's topic in [ 2013 ]
It does play like BlazBlue, has an Astral Heat & everything -
Lee Yeorin http://blog.naver.com/wnahdrkddkwl/80131899386
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http://michaelarmaros.web.fc2.com/kamui_ma.html
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[MUGEN1280] V HD Lifebars released
sтαя∂υsт cяυsα∂εя replied to sтαя∂υsт cяυsα∂εя's topic in [ RELEASES ]
Upz, sorry for that mistake, I forgot to update the Custom DEF after I changed the name of the SND Crap I forgot to mention that, Tahoma, 12px, Bold & Italic But I wanted to give people the freedom to use whatever font they like, doesnt have to be like my version of the ports -
[MUGEN1280] V HD Lifebars released
sтαя∂υsт cяυsα∂εя replied to sтαя∂υsт cяυsα∂εя's topic in [ RELEASES ]
Have you opened your mugen.cfg and check which system.def its using? ;-=====================================================- ; Configuration file for mugen.exe ;-=====================================================- ;------------------------------------------------------- ; Game options configurable in M.U.G.E.N's options screen go here. ; Does not include key config. [Options] ; Basic options Difficulty = 4 Life = 100 Time = 200 GameSpeed = 0 ; Team-only config Team.1VS2Life = 150 Team.LoseOnKO = 0 ; Set the motif to use. ; Motifs are themes that define the look and feel of MUGEN. ; This is not accessible in options screen. motif = data/system.def You have to change the parameters of the system.def file stated in the mugen.cfg -
[MUGEN1280] V HD Lifebars released
sтαя∂υsт cяυsα∂εя replied to sтαя∂υsт cяυsα∂εя's topic in [ RELEASES ]
The round elements in the portraits area + the custom portrait style in singles mode -
;======================================================================== ; V HD Lifebars ;======================================================================== Hey guyz, V here. Since MUGEN 1.1 has been publicly released/leaked, its my great pleasure to finally release these lifebars I've been working on since last month. All of the animations I created for the Rounds, Fight, KO, etc. were all animated one by one using Photoshop, so I apologize if they don't have any flashy effects like Blazblue, Chaos Code, or Aquapazza round/fight/ko animations The basic inspiration for these bars were a mix of Chaos Code, Kingdom Hearts, P4U & Night In-Birth. Hope the bars will be to a lot of peoples taste in terms of aesthetics and hope you enjoy using this creation of mine. Like my previous 2 lifebars, these will use the standard character portraits, but there is an option for using custom portraits. Thats why I provided 2 separate DEF files for you to choose. A template is provided, but I can only give you guyz the PSD file since its near impossible using anything else besides PS to create the custom portraits (well its just my opinion since I only use PS to edit images). I also provided an example KFM character so you can see how I inserted the portraits in the char's SFF and at what coordinates. Good luck & Happy MUGEN-ing. Preview Vidz DOWNLOAD LINK http://www.mediafire.com/?dzailq846w1fcd8 Normal Ports Custom Ports ;---------------------------------------------------------------------- Important Notes ;---------------------------------------------------------------------- Lifebars only supported for MUGEN 1.1, please set your localcoord in system.def to 1280,720. All your characters need to be on localcoord 426.66,320.25 for the portraits to be shown correctly. Lifebars only support HD resolution MUGENs. ;------------------------------------------------------------------------ ;------------------------------------------------------------------------ ; To implement this lifebar to your MUGEN ;------------------------------------------------------------------------ - Add the files to the designated folders (files in the fonts folder go into fonts, data into data, etc.) - Open the system.def and change this line, "fight = fight.def", to "fight = FightHD.def" ;---------------------------------------- Alternative (for custom portrait usage) "fight = FightHD_Custom.def" ;---------------------------------------- - open your mugen.cfg in the data folder and set the time to 200 - Start MUGEN.exe ;------------------------------------------------------------------------ Thanks to: silenthill/Phantom Blood - for Beta testing TheWilster - P4 Arena Announcer Sounds Adobe - for their Photoshop software
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https://skydrive.live.com/?cid=6d7ac3205a85beb5&id=6D7AC3205A85BEB5%21154
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Simul & Turns, the names n ports are just placeholders for testing
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The thing in the back was supposed to be a shack but I got lazy to make the details more defined lol
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https://skydrive.live.com/?cid=0F7A4D57A5369821&id=F7A4D57A5369821%21121