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Everything posted by Ultra Fatality
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I Do believe this it the only KI2 Orchid up and running well the only one that will be good But anywho for making you guys wait so long Im trying to stage a surprise for u guys in 2 days so hopefully i meet that deadline so much stuff going on at home mugen kinda slowing down a bit sorry but work is still getting done so no worries i shall return with the news on what happens in 2 days till then enjoy orchids video
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Black Orchid Is here and ready to get things Hot hope you guys enjoy sorry for the late post
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Killer Instinct 2 Orchid Portiat
Ultra Fatality replied to Ultra Fatality's question in [ CONTENT REQUESTS ]
Someone make that into a select port Now -
I seriously cannot find a big port for her so if anyone could help That'd Be Great
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Ha lol sorry but i can tell you right its going to be awhile before i show off the boss characters
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Oh yeah man the game is still in development so there's always room for improvements and ideas to pitch so no worries the finish product will blow you away i got so many plans for the game but right now I'm focused on getting the characters up and ready to be shown off so expected great things I promise this wont just be another simple mugen fighter its going to be beast
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The Champ is here, Enjoy Liu Kang's Debut into Killer Kombat
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I Got a lot of KI2 mugen stages I'll show them off soon enough
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Ok so this is basically the last thing i need help with for awhile I have posted this somewhere before but didnt really get feedback so heres another go at it i need blood sparks to change colors based on the character like humans red monsters green robots black etc. so if anyone can help with this................... That'd Be Great
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Jago's Announcement Video Hope you enjoy https://www.youtube.com/watch?v=4QmdfzDomWk&feature=youtu.be
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so with this OpenBOR Engine thing you can make a side scroller game because this look awesome i would love to make something like thiis
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As of now I can tell you Chameleon will "Not" be in the game but you did give me and idea for something that can be done in the near future, As for Ermac i wanted the ninjas to be different as much as possible so i used his MKD sprites instead of his basic ones besides he has those bans on his face in MK9 which is another reason why i use these sprites so i don't think I'll be changing them anytime soon, The cyborg ninjas will diffidently have different small ports I'm only using these for now because i cant find any other ones but give it time I'm not really focused on them the top row of characters is who myself and everyone else should be focusing on
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Here's a quick Gameplay video i made it myself so if it blows that's why :) https://www.youtube.com/watch?v=a8Fr52ES1JE&feature=youtu.be I shall return with character showcases based on who's almost finished so yeah I'll return again when i have videos up and running
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Elsa's Frozen Palace And Halo Silent Cartographer Stages
Ultra Fatality replied to IIGamesMasterII's topic in [ RELEASES ]
I Haven't even seen the Movie Frozen but the stage looks cool finished up I'll be sure to Download this and the other stage -
Second DeathAnimation Not Working
Ultra Fatality replied to Ultra Fatality's question in [ MUGEN CODING HELP ]
It worked man good looking out my friend now my guy is 100% well maybe 95 idk but yeah thanks a lot -
Second DeathAnimation Not Working
Ultra Fatality replied to Ultra Fatality's question in [ MUGEN CODING HELP ]
Can you explain the code a bit and how it works cause im kinda lost on what to edit and how to put it in exactly -
Second DeathAnimation Not Working
Ultra Fatality replied to Ultra Fatality's question in [ MUGEN CODING HELP ]
Alright im trying this right now to see what happens -
Yet Another problem has been made i can not get the second death animation to work it will play but then just go back to the normal death state and for those who don't know what the second death animation is, its the lay on front animations instead of on your back I'm at a complete lost so if anyone could help That'd Be Great.......
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Remember that guy just known as "!"?
Ultra Fatality replied to Doomguy's question in [ MUGEN CODING HELP ]
Now thats bloody fo sho lol like i said man its all up to having the right sprites man get the body part sprites before you even try it though -
Remember that guy just known as "!"?
Ultra Fatality replied to Doomguy's question in [ MUGEN CODING HELP ]
Sorry but there is no easy way to do this like if your doing a fatality on a character who doesn't have body part sprites your going to have to make them some and to your other problem about exploding the other guys head thats also a custom sprites but all you have to do is erase the characters head that may work and as for punching a hole in the other guys chest (a not existing hole of course) that can be done really easy and with the heart on the other end also easy just get heart sprites and use them as a helper so yeah the heart punch can be done really easy -
Remember that guy just known as "!"?
Ultra Fatality replied to Doomguy's question in [ MUGEN CODING HELP ]
Yes, So ask yourself is it worth it lol because if you know how to edit spirtes real good i may come to you for some help -
Win/Roundstate Help Needed
Ultra Fatality replied to Ultra Fatality's question in [ MUGEN CODING HELP ]
I'll try both codes and pick which one works the best -
Remember that guy just known as "!"?
Ultra Fatality replied to Doomguy's question in [ MUGEN CODING HELP ]
The blood and guts can be added to any character it must be a helper in the characters with fatalities file and as for the body parts if they dont already have sprites for it you will have to make custom sprites of the characters your going to be killing -
Remember that guy just known as "!"?
Ultra Fatality replied to Doomguy's question in [ MUGEN CODING HELP ]
The "Johnny Cage Head Glitch Fatality" lol is very possible like i said if you got the spites especially the body parts of the character your going to be preforming it on then no problem thats not to hard only hard part i can figure is the second death animation of the enemy lol but I'll overcome that and the head sprites, if you have them will be easy to just rotate and bounce on the ground when it hits. Brutalities is actually rather easy its really just an ultra/super combo where the last hit explodes the enemy so this can be done in no time the only problem i can come up with is the body parts exploding all over the place lol and setting them up right The Body cutter fatality can also be done if you have the right sprites its pretty tricky considering i haven't really done chopping fatalities a lot but i know i can do it easy enough and as for p2 body slowing sliding off thats also not to hard for me it can be done for sure Remember if you have the right sprites almost any fatality can be done -
So basically I need help on how to code a move that can only be done when you win a round instead on just round 2 or something you know this has been bugging the hell out of me for awhile I tryed the win code but it no works right i dont know i needs help with this