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Hierophant_Pink

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  1. I can't speak fully accurately for how game-accurate he is to the Genesis version of Task Force, having never directly played it myself, but from what I remember, his sprites look touched up enough, and he seems to have had his kit significantly fleshed out to the point where I'd argue he's at least distinct enough to remain in the "main" section.
  2. Immediate one coming to mind, if you don't have it on the list already, is this touchup of this old wucash stage: https://mega.nz/file/Qd0nBTAS#qxIs07tjGonUrmfnvulRbneRpmvgG4mZQkNrMMVRMQ0
  3. Bless you, and godspeed. If you need any help with getting stage links and/or screenshots, more than happy to lend any assistance I can.
  4. Sort of unrelated, but coming to mind from having gone thru this collection's Marvel counterpart recently, would it be worth maybe having a similar stage section for the DC collection as well? I think this is at least worth bringing up, but I do also admit there's probably a fair amount of valid argument against this, including how thoroughly or not "DC" something has to be to count for a "DC stage".
  5. Good question, I'm almost tempted to say just put him in the "regular" section, and then if other more recent examples from stuff like Cosmic Invasion pop up to just then maybe make them their own section, but kinda hard to say either way.
  6. Really curious about whatever is going on with that Darkseid, Orion does indeed seem to have "nerfed" .cns, like Prospectone claimed in the original upload, that does indeed remove most of the nonsensical autoguard/5000 separate hitoverrides nonsense, but then Darkseid doesn't seem to have one. Weird.
  7. Seconding, a lot of times I've gone looking for a character, become slightly confused because they're not under [first letter of their actual name], then realize I forgot they were under "T" for "The".
  8. Welp. Saves me the time of checking those 2 out myself
  9. Scruffydragon publicly releasing /anything/ in this decade? Idk if I believe that
  10. Would not be surprised if it's specifically some engine related thing. Very loosely related, but have had a bunch of issues with explods (And I think maybe helpers, been a bit, I don't entirely remember) being spawned at mid stage regardless of char positions when testing stuff swapped over from .99 to nightly.
  11. It miiiiiiiight just be an IKEMEN thing if it wasn't caught earlier? It also just seems to happen constantly any time an aerial special is used.
  12. Have no idea if this a "just me" thing, but whenever Goblin exits the normal standing state to his "glider hover" or whatever state, he seems to teleport directly in front of the opponent's character. No idea what'd cause that offhand but I'll look into it.
  13. Had a moment of "oh cool, neat char choice" for Nimrod, and then realized within like a minute of actually testing the char in-game that I'm pretty damn sure it's just a re-pal'd hulkbuster iron man
  14. I keep wanting that Booster to be real, and then I have to remind myself of that.
  15. It becoming actively more of a pain to interact with that site in general as time has gone on has slowed that to a near crawl.
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