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The Magic Toaster

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Everything posted by The Magic Toaster

  1. [Preview] [youtube]https://youtu.be/KtpRW8QiUe4[youtube/] [Download] Megane: http://www.mediafire.com/file/f3sxmn3ox6ltp5f/Pfmegane.rar [Comment] Just a simple character I ported over from KFX to get back into the swing of coding now with me having some free time on my hand. Hope you folks you enjoy and the credits are in the read me.
  2. [Preview] [Download] http://www.mediafire.com/download/9kyg1t69k1eyg33/Charlce.zip [Comment] Just a character that took a bit too long to make but thanks to some friends its finally finished. It was a old wip that MelvanaInchains had originally planned to make but never got around to it so I decided to try and make him myself. Hes originally from KoF 98(I think that's what the engine was called? Not from the actual KoF 98 mind you) and i thought it'd be good to give him a kind of early fighting game vibe. Sort of like a title from the same time around SF2. Anyways, I hope you enjoy all the hard work me and my friends put into this!
  3. [Preview] [Download] ZD2Eve: http://www.mediafire.com/download/b4qykyuda5u2r0s/ZD2Eve.zip [Comment] Just a little thing I wanted to try and attempt doing with my partner Ryoucchi to try and get back into making stages from PS1 games. Not everything in the stage is particularly accurate to the source but as accurate as it can be. Theres still a few things missing which will come in later updates such as: -Pillars on left and right side of the stage -Vertical lights in the sky like the source -Clouds from the source game
  4. My votes. JJBA Lilith by YamoriX - 3 Kamen Rider Duke by Miyaji - 2
  5. I know theres some programs that let you batch index sprites but i tend to forget its name but anyways to answer your question, yes you gotta index each and every sprite.
  6. Previews of a little side project im doing while im thinking up ideas for my main one.
  7. Oh hey Tem(A) nice to see ya here. I had a feelin' you were gonna make somethin' like that since ya made that Lara awhile ago :V. Anyways welcome.
  8. It hits for multiple times it just the matter that the first hit mus connect in order for the other hits to connect. So, what exactly is your issue here?
  9. Did some important updates for Gardener. ---UPDATE LOG---- ---4/03/2016--- -Fixed CUCUMBER hyper spawning clones
  10. Some more fixes. ---KNOWN ISSUES---- -Team changes ever round(not sure whats causing it) -Team shrinking when they're anaimation changes(Probably a reuslt of angeldraw) ---UPDATE LOG---- --4/03/2016--- -Increased hittimes on all arial attacks -Fixed projectiles spawning clones of god-o-mite -Reduced size of COME FORTH MY STAND's projectile hitbox(hopefully fixes issues iwht opponets getting pulled in)
  11. Fixed up a couple of bugs i missed and that folks over at MFG told me. ---KNOWN ISSUES---- -Team changes ever round(not sure whats causing it) ---UPDATE LOG---- ---4/2/2016--- -Fixed round not ending properlly -Fixed p2 not facing foward correctly in "Big Boy Asswhoopin" & "IM NOT FUCKING AROUND ANYMORE"
  12. [Preview] [Download] God-O-Mite: http://www.mediafire.com/download/ds3678v9yvfxxxt/GenericFoe.zip [Comment] Because this was a completely necessary. Because the male version of K' hurt my feelings. Alright, April Fools day is over. So this little fellow was created as a result of a MKP fullgame that they tried to make online and had a empty slot and decide to toss in a random Brotherhood of Shadow member to fill it. Its rather dumb so it seemed fitting for a joke so here it ends with this little semi-serious character complete with team function. I Hope you folks enjoyed it.
  13. Vram would be what your looking for to rip effects m' textures.
  14. Nice to see someone else workin' up on some Jackie Chan. If ya need help with ripping some stuff let me know n' ill try my best to assist ya.
  15. Thanks Gui. Also Updates! ---KNOWN ISSUES---- -Supers dont detect edges correctly and will make p2 phase though the wall(Still looking into this) ---UPDATE LOG---- ---3/26/2016--- -CUCUMBERS Hyper no longer produces a clone upon contact -CUCUMBERS Hyper no longer gives back power
  16. [Preview] [Download] Gardener: http://www.mediafire.com/download/1y02ur6tym1tko9/Gardener.zip Smoke: http://www.mediafire.com/download/5768cspp86p8ccc/Smoke.zip [Comment] Part of a experimental series of edits revolving around using a lot of The_None's Arcadboi/Jesse's coding as a base to create some persudo-MK3 characters in a similar manner. Hopefully you folks enjoy it! Rest of the credits are in the zip file as usual.
  17. Did some updates. Sorry it took awhile was occupied with school. BISON TROOPER ---2/6/2016--- -Added damage dampener to general hits and projectiles -Reduced the damage of lvl 1 supers to do 210 in total -Reduced the damage of lvl 2 supers to do 420 in total -Reduced the damage of the lvl 3 super to 630 in total -Can no longer combo chain "No Deserters" into itself -"Sky Dagger Kick" is now preformed with "A" instead of "B" -Reduced the size of the gun in the lvl 3 from 1.1,1.1 to 1,1 HERO M ---2/6/2016--- -Added damage dampener to general hits and projectiles
  18. Nah since those got accurate conversions already. I have plans to do it on the Arcade version of Sawda however.
  19. [Preview] [youtube]https://www.youtube.com/watch?v=d-wOHpxZpHM [Download] Bison Trooper X: http://www.mediafire.com/download/qa3nkr95nxbtm45/BisonTrooper_T.zip Hero M: http://www.mediafire.com/download/damyuh86y3ccek0/Hero+M.zip [Comment] Everybody's favorite "Ripoff of Kano" from Street Fighter: The Movie made in a manner to be similar to Ahuron's custom KoF 13 stuff. Wanted to make this guy ever since i became a creator but didnt really get around to doing it till now.
  20. Seems like its money well spent from PB so far. Nice
  21. Alright, alright this thread is getting out of hand so im gonna just lock it since we dont need anymore horseshit flying around.
  22. You should probably try GifCam buddy. It'll save a lot more quality. Anyways, im enjoying that progress your making so far on her. Good job.
  23. Somehow i knew you were gonna go just straight for those PB. Anyways, im curious do you think you could make custom animations for live-action characters?
  24. I see that you've been doing those sprite rotations for your sprites a lot recently. Nice work.
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