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Posts
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Posts posted by Arklegend Zinesis
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Select Problem Check here -
If by any chance you got your chars from a compilation go to the data folder of the compilation game copy the common1.cns and put it in each chars folder.
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Like it, yeah I thought Kana was gonna be saved, haven’t watch the live movie yet.
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summon by plankton to capture
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Very nice sp Vec
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You could try asking some tips from darkwolf since his working on tag chars
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magically revived freezer to get
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Did you add the fight.def on the system.def sometimes lifebar authors changes its names, you can find the common1.cns in the data folder. You should put it to each of your chars folder if its been patch.
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These case happens on custom lifebars custom portrait and the second chars port should have the same portrait number but this just happens on simul, 9000,15 and above should be safe.
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What Ngn said, if you want to edit the screenpack open system.def look for the selectscreen section then edit the name offset for both p1 & p2. As for stage select change its position or pos to move it, btw are those kung fu man edits?
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http://youtube.com/watch?v=UnVSVleem_g
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Don’t forget to check the shared pals also what FF are you using?
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Congrats! Kai
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i'm pretty sure that River City Ransom was released international (J:Downtown Nekketsu Monogatari, A:River City Ransom, E:Street Gangs)
I only got the jpn on the nes which was the reason why I didn’t know how to lvl up at that time.It was one of the game in the cartrige that contains 150 games most were duplicates though but the good thing was it had contra with 50 lives at the start.
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How about the Kunio-kun NeS series guys? renegade, super dodgeball, basket ball, soccer, river city ransom, and a marathon brawl thing(I forgot the name). They were jpn ver except for renegade it was in eng when I played it in the arcade.
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Congrats Rice!
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There is still one method I forgot to mention (I use this in my guilty gear mugen) you can increase the ports group number like the custom portrait.
But doing that would require you to double your small port one for your select screen and one for your lifebar, you also need to recode your simul port code for p3 & p4 to match the new group number.
I always use FF Classic I only use FF3 or Ultimate if I cannot open the char with the classic.
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Played only with the wizard in Hexen
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Never mind maybe its just your monitor as NgN said, if it is check your graphic cards settings there should be an option that makes opened prog or app to fullscreen or something.
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Rising Zan the Samurai gunman and Soul of the Samuria(onimusha like play) ps1 anyone played these games?
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Post a pic it could be just localcoords or your computers resolution
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use fighter factory then move or rearrange your port to the very end of the sff file (uncheck shared pal)
Also you can take the port and re apply the chars pallete to it
or you can just remove p3 and p4 portrait code for simul in the fight.def (its placement doesn’t look good anyways)
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Absolutely! The anime style battles, exaggerated moves and awesome soundtrack sealed the deal...oh...and Danzibar Burst.
His my fav in the game
HELP! NEW TO MUGEN!
in [ MUGEN CODING HELP ]
Posted
If you want to change your sp theme open mugen.cfg in text editor/note pad then look for the (motif = dir of the system.def)
And as for the lifebar open the system.def that is assigned in the motif then change its fight.def but be sure to check where its located.
For ex. If your lirebars is in another folder be sure to include the folders name( fight = newlb/fight.def) where newlb is the folder name.
But you ignore any of it if you just put your lb in the same folder as your system.def that is assigned in your motif.
And for your sound problem you must be editing the wrong system.def for it not to be playing in your sp.