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O Ilusionista

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Everything posted by O Ilusionista

  1. To celebrate my 17th birthday in Mugen, I'm releasing Killer Croc, in partnership with the Jmaxximus, a great friend and great artist - and you can wait for more content coming this partnership. This character was custom voiced by HyperVoiceActing, which did a great job in my humble opinion. His gameplay follows my custom MVC-ish style + my grab system which I calls VEGSYS. What is VEGSYS? VEGSYS, Versus Grab System, is a wrestler grab system from old-school wrestling games, that I liked on the past, and I’ve decide to bring it back. Basically, you can fight normal as a versus character but, wiht this system, you can grab your opponent (who remain on that position for a short time) and there choose what you want to do with the poor victim Smiley There is a lot of moves on this mode, some are exclusive for this mode, some aren’t avaliable. Please check the README for further instructions. ############################## | BIOS | ################################# Killer Croc is an enemy of Batman with incredible super-strength and a crocodile-like appearance. This mutation was originally a birth defect, although he becomes more reptilian over time due to genetic experimentation. Despite his brutal savagery and heightened reflexes, his animalistic mentality results in lower intelligence. He has been a member of the Secret Society of Super-Villains and spends most of his time imprisoned in Arkham Asylum. Killer Croc was created by Gerry Conway and Gene Colan, first appearing in Batman #357. (1983) ############################## | CREDITS | ################################# Sprites: Jmaxx Coding: O Ilusionista Move ideas: Jmaxx and O Ilusionista Voice: HyperVoiceActing Date: 10/28/2016 Version: 1.0 Mugen Version: 1.0+ Char number: 68 AI: YES ############################## | IMAGES | ################################# ############################## | VIDEO | ################################# ############################## | DOWNLOAD | ################################# You can download it at my website http://www.brazilmugenteam.com As always, any feedback is very welcome. Please report any bug you find. Thanks
  2. ==================== | UPDATE 2016 | ==================== - New stance by CallMeMrA - New hyper effects - New frames for some moves - Tweaks in AI, CNS and AIR - Mugen 1.0+ (no more winmugen version, sorry) - Bug fixes ==================== | VIDEO | ==================== ==================== | DOWNLOAD | ==================== Download at my site http://www.brazilmugenteam.com
  3. I fixed it.
  4. Thanks for the support, guys.
  5. And we are back with Alpha Doll, Experimental Shadaloo’s Bodyguard – the new level of Dolls – for the Spec Ops Project. She doesn’t have an aggressive AI for now, but this will be changed soon. IMAGES ..:: Palettes ::.. VIDEO http://www.youtube.com/watch?v=PCjS0kHNP_E Download at http://www.brazilmugenteam.com
  6. Man, it was a very long time ago...in December'99 (the same year mugen were launched). I worked with another engine, called KOF91, and heard many people saying that Mugen were better so I decided to take a look...and here I am, since that day :)
  7. Keep Calm Winner Trophy Trophy in acrylic for the winners of the campaign "Keep Calm and go to Iberia." Done in Cinema 4D and Illustrator. More images at my Behance: https://www.behance.net/gallery/41869045/Keep-Calm-Winner-Trophy
  8. Metallic Skull illustration I did for fun. Tools: Modeled in Cinema 4D, Rendered in KeyShot, Post production in Photoshop. For more views, visit my Behance: https://www.behance.net/gallery/34452829/Metallic-Skull-Illustration
  9. Vegatron updated again. What is new: - Bug fixes - AI exploit fix - Pyscho Thunderbolt can be made on air too Download: http://www.brazilmugenteam.com
  10. Man you already asked this to me by PM, you dont need to post it here. If you think you are motivating to do that, in fact, you are making the opposite.
  11. Jesus, I thought I fixed it but now I see that is a problem with the small portrait, not the palette itself. Thanks, Its fixed now. Btw, nice lifebars.
  12. VEGATRON UPDATED. - Bug fixes - Error in the readme. - Palettes issues.
  13. [INFO] This is the stage made to MB-01, for the Spec Ops project. It takes place at Dr. Dadley’s (creator of MB-01) underwater laboratory, located at Fiji Islands. The original stage were made back in 2004, by me and Kazuya. The 2016 version has more animations and some new graphics. Animated? YES Super Jump? YES Music? Yes, composed by me long time ago [IMAGE] [DOWNLOAD] At my site: http://www.brazilmugenteam.com
  14. Thanks everyone :)
  15. You are welcome :) I am glad people still like my works.
  16. [INFO] Here comes Vegatron, Shadaloo Experimental Bodyguard for the Spec Ops Project. He is one of the sub-bosses on the game. [IMAGES] DOWNLOAD At my site: http://www.brazilmugenteam.com
  17. So your carreer as editing people stuff without their consent its pretty old, huh? That bug you mention, in fact, is not a bug. As I've explained tons of times before, that character was made to DOS mugen, not WinMugen neither, 1.0 Elecbyte had changed the way some codes works, like MoveHit, and this causes the bug. I will workin on MB-02 on a near future, my focus is Vegatron for now.
  18. So it was him? I remember that someone tried to make an "alternative" version of MB-01 (and from other characters) while I was away from Mugen. While I face this as an homage - because people likes my works - I do prefer to make it myself :) And there will be another Spec Ops character soon...
  19. Thanks man. The new look was PhantomBlood idea, and Doom edited all the sprites to me. Btw, who is DM? We will update him :)
  20. Killer Croc is almost done, like 95%. I hope to release him soon.
  21. MB-01 Updated. - Bug fixes - New voices - New win & intro poses - Missing credits in readme - Better chain combos - Choose the win pose by holding one of the buttons - New palettes (thanks ExeLord) Download at my site http://www.brazilmugenteam.com
  22. Loved the video! Great combos at 7:00 and beyond.
  23. Yeah, everytime I saw this lying on my HD I got depressed, lol. Finally, the wait is over. And I hope to release more Spec Ops characters soon.
  24. You can be sure of that :)
  25. I do prefer to keep this style to Spec Ops characters, so they look unique :)
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