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Posts posted by MatreroG
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Nice and clean build.
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Scenario made in collaboration with MysticG for one of his personal games projects. The stage already had its release a few days ago, but I decided to add a MUGEN 1.0 option and a new looped tune.
As always the background comes with super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. -
First, Happy forthcoming New Year to everyone.
Then, three new HiRes AI places to check. Showcase and downloads links in the first post:> Road Incident, Canada
> Street Market, India
> Matador Theater, Spain
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Again, I uploaded 5 new stages. Showcase and downloads links in the first post:
> Savascilar Temple, Turkey
> Quechua Barrier, Bolivia
> Grubby Beach, Australia
> Old District, Italy
> Small Favela, Brazil
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MK2 was always my favorite from the old era, and I think the same thing happens to most... So coming across this gem is great!
This MUGEN build must be the best polished that can be found around.
Also, in the near future, the game will apparently migrate to IKEMEN GO. If you like this, stay tuned for new developments.
I'm showcasing here the latest MUGEN update; Revision1.1 - 2023. -
I add three more stages. Videos and downloads links in the first post:
> Tagalog Yard, Philippines
> Open Bar, England
> Monster Garage, USA
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A couple more added to the first post:
> Tango House, Argentina
> Cold Tour, Russia
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I started getting into AI Generated Images apps, and following the steps of [i]Pots[/i], [i]Kamui de los Vientos[/i] and other creators, I'm going to start releasing some simple HR stages taking into account the countries and regions of the audience that watch my YT channel.
All the stages have super jump, small animations, looped BGM, 1.1 with zoom & no zoom option files.Yankee Tourney, USA
Native Dojo, Brazil
Charros Night, Mexico
Urban Zen, Japan
Tango House, Argentina
Cold Tour, Russia
Tagalog Yard, Philippines
Open Bar, England
Monster Garage, USA
Savascilar Temple, Turkey
Quechua Barrier, Bolivia
Grubby Beach, Australia
Old District, Italy
Small Favela, Brazil
Road Incident, Canada
Street Market, India
Matador Theater, Spain
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SFA's Australian Outback stage already has several edits and some very good ones. So, after ripping the sprites, I decided to give it a weird twist. And without proposing it, I left with something like a medieval fantasy field.
The stage has super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. -
Cammy (Shadaloo agent) VS Adelheid Bernstein
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Paul Phoenix Vs Guile
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The starting point of this fight background was the pixel image of Marduk from the indie game UnDungeon. Using that cool sprite as a trigger, I built a temple/tomb with a West Asian vibe and Mesopotamian inspiration.
The stage comes with super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. -
Andy Vs Guy
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Iori Yagami Vs Remy
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Songbird Vs Captain America
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Just a rustic walkway in a natural, green, wooded setting overlooking a large waterfall.
The stage comes with super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. -
Spider-Man Vs Scorpion Venom
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Blaze (Streets Of Rage) Vs Poison (Final Fight)
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Apocalypse Vs Psylocke
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Magneto Vs Wolverine
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Manjimaru Vs Nakoruru
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Inuyasha Vs SonSon
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Nothing special here, I had only seen a while ago the sprite rips of the game "Pixel Car Racer" made by DK and I was strongly interested in doing something with it.
This time they will be available only for MUGEN 1.1.
So stages bring super jump, animation, looping BGM, 1.1 (zoom & no zoom option files).CUSTOM CAR GARAGE
Spoiler
CUSTOM BIKE GARAGESpoiler
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Toxin Vs Anti-Venom
Tree Of Erebus Stage 1.1 & 1.0
in [ RELEASES ]
Posted
A custom reinterpretation and conversion to MUGEN of this giant tree image taken from the indie game "Sacrifire".
The stage brings super jump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files.
STAGE DOWNLOAD