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Everything posted by Toshio Tenma
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Yep, it's the FINAL BOSS. Final bosses are your goal, right? Btw, I never thought the final boss of Asura Buster would be something like that.
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That's pretty interesting, I wonder if you can make final Sigma form from Megaman X IOS with that method?
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[Tip] Identifying Head.pos and Mid.pos in a easy way
Toshio Tenma replied to Toshio Tenma's topic in [ TUTORIAL LIBRARY ]
I don't got good results with stupa's training since it's low res, so I tried my own method. -
A good idea is making a exclusive coding, otherwise the work will don't call the attention of anyone. Put your own coding and ideas to make it works.
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I'll start with a character from Second Cross: Note: Her intro is NSFW, so look at your own risk.
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It's rather rude saying something unrelated when somebody is making a wip topic... By the way, what you need to finish Onpu, Noah?
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Raoh vs anyone: "I, Raoh, do not desire glory nor fame. What I desire is victory in battle!" "Even the gods will quake in fear before my fists." "If you can't break my bones and reduce myself to dust then all you can expect is death." "Return to the heavens!" "Failure is unthinkable!!"
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Head.pos and mid.pos are kinda hard to figure, however there is a method of identifying even without having a character whose throws trigger the head.pos and mid.pos. A easy method is using a explod which identify both head.pos and mid.pos: [State 0, Explod]type = Explodtrigger1 = movehitanim = 90ID = 90pos = (enemynear, const(size.ground.back)), (enemynear, const(size.head.pos.y))postype = p2facing = 1vfacing = 1bindtime = 1vel = 0,0accel = 0,0random = 0,0removetime = -2pausemovetime = 0scale = 1,1sprpriority = 8ontop = 0shadow = 0,0,0ownpal = 0removeongethit = 0;ignorehitpause =;trans =;persistent =;supermove = 0;pausemove = 0 [State 0, Explod]type = Explodtrigger1 = movehitanim = 91ID = 91pos = (enemynear, const(size.ground.back)), (enemynear, const(size.mid.pos.y))postype = p2facing = 1vfacing = 1bindtime = 1vel = 0,0accel = 0,0random = 0,0removetime = -2pausemovetime = 0scale = 1,1sprpriority = 8ontop = 0shadow = 0,0,0ownpal = 0removeongethit = 0;ignorehitpause =;trans =;persistent =;supermove = 0;pausemove = 0 Here is a example: Head.pos: Mid.pos: Make sure of checking the main cns of your character to change the values if the explod is not appearing correctly which would mean that your head.pos and mid.pos are wrong: [Size]xscale = 1yscale = 1ground.back = 30ground.front = 32air.back = 24air.front = 24height = 120attack.dist = 320proj.attack.dist= 180proj.doscale = 0head.pos = 40, -190mid.pos = -2, -155shadowoffset = 0draw.offset
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Custom SSFIV El Fuerte & Decapre WIP 2014
Toshio Tenma replied to Werewood's topic in [ CREATION LAB ]
Yes, I'm the only and one Toshio here. I thought Bibin the background of my wip topic gave it away, she's da boss, you know^^ We could share wips sometimes^^ -
Wip Log: a) Added Shock. b) Added Shock Upper. c) All basics added. d) Added throw. e) Added new effects. f) Added voices. Images: Know issues: a) Some hitspark doesn't appear correctly. b) There is a debug message of invalid palfx whenever she uses her special moves. c) Some effects are still missing. d) There are still missing moves. Video:
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I recall there was one which was much taller and with a different stand.
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Custom SSFIV El Fuerte & Decapre WIP 2014
Toshio Tenma replied to Werewood's topic in [ CREATION LAB ]
Nice to see you returning, don't get yourself down. Just keep improving and work in mugen 'like a boss'. After the storm passes, there is always a reason to celebrate, don't forget that^^ -
So, I was banned from Astro Boy On-line forums
Toshio Tenma replied to Toshio Tenma's topic in [ RANDOM CHATTER ]
To clarify things: One day, I've made a topic about interesting topics to discuss about Mighty Atom series. Then, AprilSeven said she apphroved the idea of Atom and Uran growing up. She also suggested me to create stories about it, however I never supported that idea. Because, I felt it didin't made any sense. I even had watched "Eternal Boy" which is a episode which Atom likes the idea of being a robot who cannot growing up and was a inspirating tale. Because, his human friends tould him that they would keep being his friends no matter if Atom cannot grow up like themselves. I also realized that what made the character wish to be a child like robot forever is perseverance. There are people in this world who are happy of living even with a crippled body. And there is also an artist who is working even after suffering of degenerative sickness. So, I believed that Atom could be a good example, after all he can't just change bodies just because he can't grow up physically. I've also read an story called "The Man Who Returned From Mars" which Atom prays to stay being a child like robot forever, because he was designed to be a child model robot and wanted to stay like that. I wanted to discuss that matter more, because it was inspiring perseverance. However, the admins of the forum started to censure me, they edited comments claiming it was offencive, removed topics and merged a topic of another user with the "Perseverance" thread which I had made previously. But, my reply was deleted. I also tried to discuss a topic which robots should not envy humans, but once again the admins took it as a offence and it was deleted. To make things worse, I was eventually banned. That topic was made, because in two stories of the mangá was shown that Atom was envy of humans because he could not feel fear. So, he requested a upgrade which made him experience fear, however it made him turn into a "scared cat" and in the end he learned that he should not envy humanity and instead he should aim to be a great robot instead. Well, that topic was based in a canonical fact and was removed, does that made any sense? It don't matter if Aprilseven wish to defend the idea of Atom Uran turning into adult like robots, she still have no right to force people to agree with her. She tould me once that I am NOT forced to agree, but the abuse of power made by the admins contradict her OWN words. Banning users for wishing to discuss a subject based in the series OWN canon is completely pointless and unreasonable. There are other users who agree with me and she can't just forbid them of discussing that is better for Atom and Uran keep being child like robots. Otherwise you're disrespecting both the message of perseverance and free speech. And with this you'll only give a very bad name for the Astro Boy On-line forums. Since she is not forced to agree with what I posted, she still have NO right to force me and other people to agree with herideas. Keep it on mind. I may have been banned, but the ban cannot silence me from discussing about Atom's perseverance and the fact nobody is forced to agree with her ideas. -
So, I was banned from Astro Boy On-line forums
Toshio Tenma replied to Toshio Tenma's topic in [ RANDOM CHATTER ]
It's revolting that attitude, because what I wanted to discuss was based in the series OWN canon. And after reviewing the message related to the ban, the one who banned me was Astro Forever. Making abuse of power in a forum just because a user wanted to talk something based in the series canon is pointless. There are other users WHO AGREE with me. -
I've been banned from Astroboy On-line forums. I wished to talk about Atom's perseverance about being a child like robot and try see if someone else agreed with me. However, Aprilseven started censoring my posts and eventually banned me. I commented the issue with a member who got his topic merged with mine and he agreed that having someone censoring posts was a bad thing. However, what will happen with that forum if Aprilseven start to censure other users who also agree with me? Will them stay even knowing that they may be censored or they'll try another board to post? It's fine if Aprilseven like the idea of Atom turning into adult robots, however it's tyranny of her censoring people who wish to talk about aspect of the manga and anime which shows Atom and Uran wishing to keep being child like robots. I don't care if Aprilseven wish to dream about Atom and Uran becoming adult like robots, what matters is asking opinions of people who do agree with me. Since she want to censure me, she have no right to talk about respecting other people's opinions at all. One day she said that we are not forced to agree, however what she did is completely contradictory. Censoring posts is not the same as forcing people to agree with you just because you're an admin? I think that administrator is taking internet way seriously to censure other users posts just because they tried to talk about something which she disagree. Well, we are not forced to agree with each other, but censoring other people's opinions and different beliefs is way over the top.
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Hulk smash, snash, crash!! Just kidding, thank you for the update^^
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Capcom, where did you go so wrong? T-T
Toshio Tenma replied to Thunderstudent's topic in [ EVERYTHING GAMING ]
Frankly it's how Capcom failed with such a franchine which existed for 25 years. What's the point of making a half assed game which costs just one dollar to be downloaded? Frankly, it's like that 25 years of support means nothing for them. -
Capcom, where did you go so wrong? T-T
Toshio Tenma replied to Thunderstudent's topic in [ EVERYTHING GAMING ]
I don't think Nintendo may fail, they did much better than Capcom did and cared about their endearing characters. Not just that, but they ensured their would have no regrets of buying new titles of their franchises. Sadly, Capcom lost creativity and the respect to their fans. I haven't played Rockman Xover, but the premise is too weak. It feels like a old flashgame which Rockman just goes into a boss rush with some RPG elements. Xover don't have the exploration device which made us inspect every area and see what we could get. Instead all what we can do is just go forward, defeating enemies and fight the boss in a RPG style without having the emotion of predict and study the enemy's attacks to make our own strategy. That's something which made the game lose the spirit to the point that we don't even know how everything had to turn bad. During the epoch which Rockman X2 was released, I had many hopes that the series would get better and better... I've keept drawing and trying to pass the word of the games to my friends, so they could also enjoy as much as I did. But, my hopes failed, things became harsher and fans got divided. I wasn't enough, a horrible series of missleading comics of Rockman was released in Brazil with bad plotlines and sexual references which fooled many people who were new and unfamiliar with both english and japanese language which would help them to know how was the real story behind the games. Then we got weaker games and some promising ones got cancelled. Not just that, but the fans became reason of mockery in internet and even in recent cross-over games as well. Zero was a interesting addiction to the series, but it made the fans divided... Many started to consider the original blue bomber to be obsolete in any new cross-over game since Zero was more appealing for them. But, they forget that Rockman was meant to be a shooter action game rather than slice'n dice game which suit Zero's fighting skills. What happened with the spirit of the Rockman series after all? Why all what we got after Rockman 10 had to be nothing, but cancelations, mockery and a game which looks so amateur that only a single person could have made? Don't we deserved nothing noble in the series 25 years of franchise? Our dedication at buying the games over that course of 25 years was so poor to the point that all we could get to celebrate was a social game which doesn't make justice to our dedication? The fans are consumers so, what's the point of Capcom mocking their dedication through the course of 25 years? -
Capcom, where did you go so wrong? T-T
Toshio Tenma replied to Thunderstudent's topic in [ EVERYTHING GAMING ]
I think that Rockman Xover was quite a half assed attempt of making a celebration of 25 years of Rockman series. We can't even play with the previous characters and just a new guy who is mass produced o_o -
Here are some new linearts:
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Capcom, where did you go so wrong? T-T
Toshio Tenma replied to Thunderstudent's topic in [ EVERYTHING GAMING ]
To celebrate the 25 years of a franchine like Rockman, Capcom did a pretty half assed iOS game called "Rockman Xover" which is something not worthy if compared with the importance of the franchine existing for 25 years. Come on, we deserve more than that JUNK for supporting the series for such a long time. -
No problems in my side as well.
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Here is a new sheet: