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CozySquirtle

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Everything posted by CozySquirtle

  1. http://www.mediafire.com/?9ai845rqjsvg0a4 get it while its hot!
  2. Hes apart of a full game, so doubt anyone has him.
  3. I don't mean to bump this topic, but are you still taking request Ryoucchi? I'd like to get some custom LB portraits made, if you don't mind.
  4. Well, I'll try my best to fix the problems. I'm still a beginner in the coding department, so I'll probably contact either Ryon or Laharl sometime this week to see if they have any free time to help guide me along on coding Squirtle. I truly want Squirtle to be better than where BrunoSS left him at. In before anyone gets the bright idea thinking they'll be doing the work for me/holding my hand. Your wrong, I want to learn to become better, meaning I don't want them or anyone else feel like its the other person doing the work and not me. Yes, I might get confused on alot of the problems at hand and ask for help, but you better be damn sure that I'll take notes if I plan to do future characters.
  5. Probably not. I'm not trying to be rude or anything Toaster, but that there was confusing as hell and its not my typical style that I use. I apologize for these awful palettes.
  6. I did what you asked, Toaster... I think... http://www.mediafire.com/?ttpqi7tz2r3zygh
  7. Updated first post - Increased damages on Hit 1 - Hit 3 (Hit 1 = 20 Hit 2 = 30 Hit 3 = 40) - Decreased damage on Bubble to 1
  8. - - Ok, what would YOU like the damages to be? - Yea, now I understand what you mean... I guess Squirtle hates the wall, lol.
  9. - Ryon's idea. I thought it was a great one. - I, personally, like the damage as they are. - Its not doing it on my end (I keep hitting the wrong buttons, I seriously need a new PC controller, Im not use to this keyboard)
  10. Fixed, sorry forgot to change it last night. I was very tired upon completion. Try now.
  11. Sure, I don't have a problem with that. Here's something extra. http://www.mediafire.com/?a04mb85dv5ne7na
  12. darkershading, I guess http://www.mediafire.com/?rzdm05p3h58q3de
  13. Uhm... Im confused about #2...For #3 is there an image that you could provide? Also, a link to Manute as well (or is that apart of Bluestreak? Considering I haven't downloaded him yet.)
  14. MAJOR UPDATE FIRST POST! GO GO GO!
  15. - I see two different velset's (that is, if Im looking at this right) [state 0, VelSet] type = VelSet trigger1 = 1 x = 4 [state 0, VelSet] type = VelSet trigger1 = movehit x = -2 Now you said something about X = 0. Should I attempt to change one of these or make an entirely new Velset? - He has trigger1 = ctrl - Personally, I like bubble as it is (considering, thats the way BrunoSS made it) - Are you sure? I mean, I don't see anything unusual about it. - That'd be sick!
  16. updated first post
  17. ahh! I saw/seen that! Thanks very much for clarifying that!
  18. Ok, so far I fixed - ground.back,ground.front, air.back and air.front - triggerall = numhelper (301)=0 into Bubble's command entry in the CMD - reduced Bubble's damage to 3 now, I am, however, confused on where to find Squirtle's hit state at so I can change it to 8, like you said. I wanna say it's in Squirtle's CNS, but I was hopping you could clarify that part some more, so that I may understand what I'm looking for.
  19. - For Bubble, how do you propose I should fix this problem? like maybe slow down the time it takes Bubble to work? (maybe) - I never really touched his width value. (maybe cause I don't understand it quite yet) Maybe you could explain how I should tackle this problem?
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